Mesa driver 20.0.0 é lançado para testes.

O Mesa drive 20.0.0 acaba de ser lançado com varias correções e melhorias, confira nessa matéria.








Mesa Driver



Mesa, também chamado Mesa3D e The Mesa 3D Graphics Library, é um driver de dispositivo de código aberto e implementação de software do OpenGL, Vulkan e de outras especificações. Suas partes mais importantes perceptíveis ao usuário são os dois drivers gráficos principalmente desenvolvidos e financiados pela Intel e pela AMD, que estão usando essas implementações. O Nouveau, um projeto de tamanho menor com o objetivo de criar um driver gráfico para placas de vídeo GeForce, em contraste, é principalmente um esforço comunitário. O Mesa implementa uma API padronizada independente de fabricante, independente de linguagem de programação e multiplataforma (principalmente em distribuições BSD e distribuições Linux), fazendo a interface com diversos drivers de hardware gráfico específicos de cada fabricante.




Além de aplicativos 3D, como jogos, servidores gráficos modernos (Glamor, do X.org ou Weston, do Wayland) usam o OpenGL/EGL; portanto, todo o sistema gráfico tipicamente é executado usando o Mesa. Drivers de gráficos proprietários (e.g. Nvidia GeForce driver e AMD Catalyst para Radeon) substitui todo o Mesa, fornecendo sua própria implementação de uma API de gráficos, em vez de fornecer um driver que se comunica com o Mesa. Enquanto a Nvidia hoje promove seu driver proprietário para jogos, A AMD promove seus drivers do Mesa (radeon e radeonSI) em substituição ao depreciado AMD Catalyst (anteriormente chamado fglrx).





O Mesa é hospedado pelo freedesktop.org e foi iniciado em agosto de 1993 por Brian Paul, que ainda está ativo no projeto. O Mesa foi posteriormente amplamente adotado, e agora contém inúmeras contribuições de vários indivíduos e corporações em todo o mundo, incluindo os fabricantes de hardware gráfico do Khronos Group que administra a especificação OpenGL. Para o Linux, o desenvolvimento também foi parcialmente conduzido por financiamento coletivo.
Fonte


Mesa driver 20.0.0

O anuncio foi feito pelos desenvolvedores em 19 de Fevereiro de 2020, confira a seguir.



"Mesa 20.0.0 é uma nova versão de desenvolvimento. As pessoas preocupadas com a estabilidade e a confiabilidade devem seguir uma versão anterior ou aguardar o Mesa 19.3.1.

O Mesa 20.0.0 implementa a API do OpenGL 4.6, mas a versão relatada por glGetString (GL_VERSION) ou glGetIntegerv (GL_MAJOR_VERSION) / glGetIntegerv (GL_MINOR_VERSION) depende do driver específico que está sendo usado. Alguns drivers não suportam todos os recursos necessários no OpenGL 4.6. O OpenGL 4.6 está disponível apenas se solicitado na criação do contexto. Os contextos de compatibilidade podem relatar uma versão inferior, dependendo de cada driver.

O Mesa 20.0.0 implementa a API Vulkan 1.1, mas a versão relatada pela propriedade apiVersion da estrutura VkPhysicalDeviceProperties depende do driver específico que está sendo usado."



Podemos destacar no anuncio as novidades:


  • Suporte as placas de vídeo que suportam OpenGL 4.6.
  • Suporte as placas de vídeo que suportam o Vulkan 1.1.

Lista completa das novidades.



  • OpenGL 4.6 on radeonsi.
  • GL_ARB_gl_spirv on radeonsi.
  • GL_ARB_spirv_extensions on radeonsi.
  • GL_EXT_direct_state_access for compatibility profile.
  • VK_AMD_device_coherent_memory on RADV.
  • VK_AMD_mixed_attachment_samples on RADV.
  • VK_AMD_shader_explicit_vertex_parameter on RADV.
  • VK_AMD_shader_image_load_store_lod on RADV.
  • VK_AMD_shader_fragment_mask on RADV.
  • VK_EXT_subgroup_size_control on RADV/LLVM.
  • VK_KHR_separate_depth_stencil_layouts on Intel, RADV.
  • VK_KHR_shader_subgroup_extended_types on RADV.
  • VK_KHR_swapchain_mutable_format on RADV.
  • VK_KHR_shader_float_controls on RADV/ACO.
  • GFX6 (Southern Islands) and GFX7 (Sea Islands) support on RADV/ACO.
  • Wave32 support for GFX10 (Navi) on RADV/ACO.
  • Compilation of Geometry Shaders on RADV/ACO.
  • Vulkan 1.2 on Intel, RADV.
  • GL_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2 on Intel.


Para mais detalhes confira o quadro abaixo.





Aaron Watry (1):
clover/llvm: fix build after llvm 10 commit 1dfede3122ee

Adam Jackson (1):
drisw: Cache the depth of the X drawable

Afonso Bordado (4):
pan/midgard: Optimize comparisions with similar operations
pan/midgard: Move midgard_is_branch_unit to helpers
pan/midgard: Optimize branches with inverted arguments
pan/midgard: Fix midgard_compile.h includes

Alan Coopersmith (1):
intel/perf: adapt to platforms like Solaris without d_type in struct dirent

Alejandro Piñeiro (4):
v3d: adds an extra MOV for any sig.ld*
mesa/main/util: moving gallium u_mm to util, remove main/mm
nir/opt_peephole_select: remove unused variables
turnip: remove unused descriptor state dirty

Alexander van der Grinten (1):
egl: Fix _eglPointerIsDereferencable w/o mincore()

Alexander von Gluck IV (1):
haiku/hgl: Fix build via header reordering

Alyssa Rosenzweig (223):
pipe-loader: Build kmsro loader for with all kmsro targets
pan/midgard: Remove OP_IS_STORE_VARY
pan/midgard: Add a dummy source for loads
pan/midgard: Refactor swizzles
pan/midgard: Eliminate blank_alu_src
pan/midgard: Use fp32 blend shaders
pan/midgard: Validate tags when branching
pan/midgard: Fix quadword_count handling
pan/midgard: Compute bundle interference
pan/midgard: Add bizarre corner case
pan/midgard: offset_swizzle doesn't need dstsize
pan/midgard: Extend offset_swizzle to non-32-bit
pan/midgard: Extend swizzle packing for vec4/16-bit
pan/midgard: Extend default_phys_reg to !32-bit
panfrost/ci: Update T760 expectations
pan/midgard: Fix printing of half-registers in texture ops
pan/midgard: Disassemble half-steps correctly
pan/midgard: Pass shader stage to disassembler
pan/midgard: Switch base for vertex texturing on T720
nir: Add load_output_u8_as_fp16_pan intrinsic
pan/midgard: Identify ld_color_buffer_u8_as_fp16*
pan/midgard: Implement nir_intrinsic_load_output_u8_as_fp16_pan
pan/midgard: Pack load/store masks
panfrost: Select format-specific blending intrinsics
pan/midgard: Add blend shader selection bits for MRT
pan/midgard: Implement linearly-constrained register allocation
pan/midgard: Integrate LCRA
pan/midgard: Remove util/ra support
pan/midgard: Compute spill costs
pan/lcra: Use Chaitin's spilling heuristic
pan/midgard: Copypropagate vector creation
pan/midgard: Fix copypropagation for textures
pan/midgard: Generalize texture registers across GPUs
pan/midgard: Fix vertex texturing on early Midgard
pan/midgard: Use texture, not textureLod, on early Midgard
pan/midgard: Disassemble with old pipeline always on T720
pan/midgard: Prioritize texture registers
pan/midgard: Expand 64-bit writemasks
pan/midgard: Implement i2i64 and u2u64
pan/midgard: Fix mir_round_bytemask_down for !32b
pan/midgard: Pack 64-bit swizzles
pan/midgard: Use generic constant packing for 8/64-bit
pan/midgard: Implement non-aligned UBOs
pan/midgard: Expose more typesize helpers
pan/midgard: Fix masks/alignment for 64-bit loads
pan/midgard: Represent ld/st offset unpacked
pan/midgard: Use shader stage in mir_op_computes_derivative
panfrost: Stub out clover callbacks
panfrost: Pass kernel inputs as uniforms
panfrost: Disable tiling for GLOBAL resources
panfrost: Set PIPE_COMPUTE_CAP_ADDRESS_BITS to 64
pan/midgard: Introduce quirks checks
panfrost: Add the lod_bias field
nir: Add load_sampler_lod_paramaters_pan intrinsic
pan/midgard: Implement load_sampler_lod_paramaters_pan
pan/midgard: Add LOD bias/clamp lowering
pan/midgard: Describe quirk MIDGARD_BROKEN_LOD
pan/midgard: Enable LOD lowering only on buggy chips
panfrost: Add lcra.c to Android.mk
pan/midgard: Use lower_tex_without_implicit_lod
panfrost: Add information about T720 tiling
panfrost: Implement pan_tiler for non-hierarchy GPUs
panfrost: Simplify draw_flags
pan/midgard: Splatter on fragment out
gitlab-ci: Remove non-default skips from Panfrost
panfrost: Remove blend shader hack
panfrost: Update SET_VALUE with information from igt
panfrost: Rename SET_VALUE to WRITE_VALUE
gallium/util: Support POLYGON in u_stream_outputs_for_vertices
pan/midgard: Move spilling code out of scheduler
pan/midgard: Split spill node selection/spilling
pan/midgard: Simplify spillability test
pan/midgard: Remove spill cost heuristic
pan/midgard: Move bounds checking into LCRA
pan/midgard: Remove consecutive_skip code
pan/midgard: Remove code marked "TODO: remove me"
pan/midgard: Dynamically allocate r26/27 for spills
pan/midgard: Use no_spill bitmask
pan/midgard: Don't use no_spill for memory spill src
pan/midgard: Force alignment for csel_v
pan/midgard: Don't try to free NULL in LCRA
pan/midgard: Simplify and fix vector copyprop
pan/midgard: Fix shift for TLS access
panfrost: Describe thread local storage sizing rules
panfrost: Rename unknown_address_0 -> scratchpad
panfrost: Split stack_shift nibble from unk0
panfrost: Add routines to calculate stack size/shift
panfrost: Factor out panfrost_query_raw
panfrost: Query core count and thread tls alloc
panfrost: Route stack_size from compiler
panfrost: Emit SFBD/MFBD after a batch, instead of before
panfrost: Handle minor cppcheck issues
pan/midgard: Remove unused ld/st packing hepers
pan/midgard: Handle misc. cppcheck warnings
panfrost: Calculate maximum stack_size per batch
panfrost: Pass size to panfrost_batch_get_scratchpad
pandecode: Add cast
panfrost: Move nir_undef_to_zero to Midgard compiler
panfrost: Move property queries to _encoder
panfrost: Add panfrost_model_name helper
panfrost: Report GPU name in es2_info
ci: Remove T760/T860 from CI temporarily
panfrost: Pass blend RT number through
pan/midgard: Add schedule barrier after fragment writeout
pan/midgard: Writeout per render target
pan/midgard: Fix liveness analysis with multiple epilogues
pan/midgard: Set r1.w magic
panfrost: Fix FBD issue
ci: Reinstate Panfrost CI
panfrost: Remove fbd_type enum
panfrost: Pack invocation_shifts manually instead of a bit field
panfrost: Remove asserts in panfrost_pack_work_groups_compute
panfrost: Simplify sampler upload condition
panfrost: Don't double-create scratchpad
panfrost: Add PAN_MESA_DEBUG=precompile for shader-db
panfrost: Let precompile imply shaderdb
panfrost: Handle empty shaders
pan/midgard: Use a reg temporary for mutiple writes
pan/midgard: Hoist temporary coordinate for cubemaps
pan/midgard: Set .shadow for shadow samplers
pan/midgard: Set Z to shadow comparator for 2D
pan/midgard: Add uniform/work heuristic
pan/midgard: Implement textureOffset for 2D textures
pan/midgard: Fix crash with txs
pan/midgard: Lower txd with lower_tex
panfrost: Decode shader types in pantrace shader-db
pan/decode: Skip COMPUTE in blobber-db
pan/decode: Prefix blobberdb with MESA_SHADER_*
pan/decode: Append 0:0 spills:fills to blobber-db
pan/midgard: Fix disassembler cycle/quadword counting
pan/midgard: Bounds check lcra_restrict_range
pan/midgard: Extend IS_VEC4_ONLY to arguments
pan/midgard: Clamp LOD register swizzle
pan/midgard: Expand swizzle for texelFetch
pan/midgard: Fix fallthrough from offset to comparator
pan/midgard: Do witchcraft on texture offsets
pan/midgard: Generalize temp coordinate to non-2D
pan/midgard: Implement shadow cubemaps
pan/midgard: Enable lower_(un)pack_* lowering
pan/midgard: Support loads from R11G11B10 in a blend shader
pan/midgard: Add mir_upper_override helper
pan/midgard: Compute destination override
panfrost: Rename pan_instancing.c -> pan_attributes.c
panfrost: Factor batch/resource out of instancing routines
panfrost: Move instancing routines to encoder/
panfrost: Factor out panfrost_compute_magic_divisor
panfrost: Fix off-by-one in pan_invocation.c
pan/decode: Fix reference computation for invocations
panfrost: Slight cleanup of Gallium's pan_attribute.c
panfrost: Remove pan_shift_odd
pan/decode: Handle gl_VertexID/gl_InstanceID
panfrost: Unset vertex_id_zero_based
pan/midgard: Factor out emit_attr_read
pan/midgard: Lower gl_VertexID/gl_InstanceID to attributes
panfrost: Extend attribute_count for vertex builtins
panfrost: Route gl_VertexID through cmdstream
pan/midgard: Fix minor typo
panfrost: Remove MALI_SPECIAL_ATTRIBUTE_BASE defines
panfrost: Update information on fixed attributes/varyings
panfrost: Remove MALI_ATTR_INTERNAL
panfrost: Inline away MALI_NEGATIVE
panfrost: Implement remaining texture wrap modes
panfrost: Add pan_attributes.c to Android.mk
panfrost: Add missing #include in common header
panfrost: Remove mali_alt_func
panfrost; Update comment about work/uniform_count
panfrost: Remove 32-bit next_job path
glsl: Set .flat for gl_FrontFacing
pan/midgard: Promote tilebuffer reads to 32-bit
pan/midgard: Use type-appropriate st_vary
pan/midgard: Implement flat shading
panfrost: Identify glProvokingVertex flag
panfrost: Disable some CAPs we want lowered
panfrost: Implement integer varyings
panfrost: Remove MRT indirection in blend shaders
panfrost: Respect glPointSize()
pan/midgard: Convert fragment writeout to proper branches
pan/midgard: Remove prepacked_branch
panfrost: Handle RGB16F colour clear
panfrost: Pack MRT blend shaders into a single BO
pan/midgard: Fix memory corruption in constant combining
pan/midgard: Use better heuristic for shader termination
pan/midgard: Generalize IS_ALU and quadword_size
pan/midgard: Generate MRT writeout loops
pan/midgard: Remove old comment
pan/midgard: Identity ld_color_buffer as 32-bit
pan/midgard: Use upper ALU tags for MFBD writeout
panfrost: Texture from Z32F_S8 as R32F
panfrost: Support rendering to non-zero Z/S layers
panfrost: Implement sRGB blend shaders
panfrost: Cleanup tiling selection logic
panfrost: Report MSAA 4x supported for dEQP
panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
panfrost: Respect constant buffer_offset
panfrost: Adjust for mismatch between hardware/Gallium in arrays/cube
pan/midgard: Account for z/w flip in texelFetch
panfrost: Don't double-flip Z/W for 2D arrays
pan/midgard: Support indirect UBO offsets
panfrost: Fix linear depth textures
pan/midgard: Bytemasks should round up, not round down
panfrost: Identify un/pack colour opcodes
pan/midgard: Fix recursive csel scheduling
panfrost: Expose some functionality with dEQP flag
panfrost: Compile tiling routines with -O3
panfrost,lima: De-Galliumize tiling routines
panfrost: Rework linear<--->tiled conversions
panfrost: Add pandecode entries for ASTC/ETC formats
panfrost: Fix crash in compute variant allocation
panfrost: Drop mysterious zero=0xFFFF field
panfrost: Don't use implicit mali_exception_status enum
pan/decode: Remove last_size
pan/midgard: Remove pack_color define
pan/decode: Remove SHORT_SLIDE indirection
panfrost: Fix 32-bit warning for `indices`
pan/decode: Drop MFBD compute shader stuff
pan/midgard: Record TEXTURE_OP_BARRIER
pan/midgard: Disassemble barrier instructions
pan/midgard: Validate barriers use a barrier tag
pan/midgard: Handle tag 0x4 as texture
pan/midgard: Remove float_bitcast
pan/midgard: Fix missing prefixes
pan/midgard: Don't crash with constants on unknown ops
pan/midgard: Use fprintf instead of printf for constants

Andreas Baierl (14):
lima: Beautify stream dumps
lima: Parse VS and PLBU command stream while making a dump
lima/streamparser: Fix typo in vs semaphore parser
lima/streamparser: Add findings introduced with gl_PointSize
lima/parser: Some fixes and cleanups
lima/parser: Add RSW parsing
lima/parser: Add texture descriptor parser
lima: Rotate dump files after each finished pp frame
lima: Fix dump file creation
lima/parser: Fix rsw parser
lima/parser: Fix VS cmd stream parser
lima/parser: Make rsw alpha blend parsing more readable
lima: Add stencil support
lima: Fix alpha blending

Andres Rodriguez (1):
vulkan/wsi: disable the hardware cursor

Andrii Simiklit (5):
main: fix several 'may be used uninitialized' warnings
glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
glsl: fix a binding points assignment for ssbo/ubo arrays
glsl/nir: do not change an element index to have correct block name
mesa/st: fix a memory leak in get_version

Anthony Pesch (5):
util: import xxhash
util: move fnv1a hash implementation into its own header
util/hash_table: replace _mesa_hash_data's fnv1a hash function with xxhash
util/hash_table: added hash functions for integer types
util/hash_table: update users to use new optimal integer hash functions

Anuj Phogat (2):
intel: Add device info for 1x4x6 Jasper Lake
intel: Add pci-ids for Jasper Lake

Arno Messiaen (5):
lima: fix stride in texture descriptor
lima: add layer_stride field to lima_resource struct
lima: introduce ppir_op_load_coords_reg to differentiate between loading texture coordinates straight from a varying vs loading them from a register
lima: add cubemap support
lima/ppir: add lod-bias support

Bas Nieuwenhuizen (33):
radv: Fix timeout handling in syncobj wait.
radv: Remove _mesa_locale_init/fini calls.
turnip: Remove _mesa_locale_init/fini calls.
anv: Remove _mesa_locale_init/fini calls.
radv: Fix disk_cache_get size argument.
radv: Close all unnecessary fds in secure compile.
radv: Do not change scratch settings while shaders are active.
radv: Allocate cmdbuffer space for buffer marker write.
radv: Enable VK_KHR_buffer_device_address.
amd/llvm: Refactor ac_build_scan.
radv: Unify max_descriptor_set_size.
radv: Fix timeline semaphore refcounting.
radv: Fix RGBX Android<->Vulkan format correspondence.
amd/common: Fix tcCompatible degradation on Stoney.
amd/common: Always use addrlib for HTILE tc-compat.
radv: Limit workgroup size to 1024.
radv: Expose all sample counts for integer formats as well.
amd/common: Handle alignment of 96-bit formats.
nir: Add clone/hash/serialize support for non-uniform tex instructions.
nir: print non-uniform tex fields.
amd/common: Always initialize gfx9 mipmap offset/pitch.
turnip: Use VK_NULL_HANDLE instead of NULL.
meson: Enable -Werror=int-conversion.
Revert "amd/common: Always initialize gfx9 mipmap offset/pitch."
radv: Only use the gfx mipmap level offset/pitch for linear textures.
spirv: Fix glsl type assert in spir2nir.
radv: Emit a BATCH_BREAK when changing pixel shaders or CB_TARGET_MASK.
radv: Use new scanout gfx9 metadata flag.
radv: Disable VK_EXT_sample_locations on GFX10.
radv: Remove syncobj_handle variable in header.
radv: Expose VK_KHR_swapchain_mutable_format.
radv: Allow DCC & TC-compat HTILE with VK_IMAGE_CREATE_EXTENDED_USAGE_BIT.
radv: Do not set SX DISABLE bits for RB+ with unused surfaces.

Ben Crocker (1):
llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders

Bernd Kuhls (1):
util/os_socket: Include unistd.h to fix build error

Boris Brezillon (21):
panfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASK
panfrost: Destroy the upload manager allocated in panfrost_create_context()
panfrost: Release the ctx->pipe_framebuffer ref
panfrost: Move BO cache related fields to a sub-struct
panfrost: Try to evict unused BOs from the cache
gallium: Fix the ->set_damage_region() implementation
panfrost: Make sure we reset the damage region of RTs at flush time
panfrost: Remove unneeded phi nodes
panfrost/midgard: Fix swizzle for store instructions
panfrost/midgard: Print the actual source register for store operations
panfrost/midgard: Use a union to manipulate embedded constants
panfrost/midgard: Rework mir_adjust_constants() to make it type/size agnostic
panfrost/midgard: Make sure promote_fmov() only promotes 32-bit imovs
panfrost/midgard: Factorize f2f and u2u handling
panfrost/midgard: Add f2f64 support
panfrost/midgard: Fix mir_print_instruction() for branch instructions
panfrost/midgard: Add 64 bits float <-> int converters
panfrost/midgard: Add missing lowering passes for type/size conversion ops
panfrost/midgard: Add a condense_writemask() helper
panfrost/midgard: Prettify embedded constant prints
panfrost: Fix the damage box clamping logic

Brian Ho (14):
turnip: Update tu_query_pool with turnip-specific fields
turnip: Implement vkCreateQueryPool for occlusion queries
turnip: Implement vkCmdBeginQuery for occlusion queries
turnip: Implement vkCmdEndQuery for occlusion queries
turnip: Update query availability on render pass end
turnip: Implement vkGetQueryPoolResults for occlusion queries
turnip: Implement vkCmdResetQueryPool
turnip: Implement vkCmdCopyQueryPoolResults for occlusion queries
anv: Properly fetch partial results in vkGetQueryPoolResults
anv: Handle unavailable queries in vkCmdCopyQueryPoolResults
turnip: Enable occlusionQueryPrecise
turnip: Free event->bo on vkDestroyEvent
turnip: Fix vkGetQueryPoolResults with available flag
turnip: Fix vkCmdCopyQueryPoolResults with available flag

Brian Paul (4):
s/APIENTRY/GLAPIENTRY/ in teximage.c
nir: fix a couple signed/unsigned comparison warnings in nir_builder.h
Call shmget() with permission 0600 instead of 0777
nir: no-op C99 _Pragma() with MSVC

C Stout (1):
util/vector: Fix u_vector_foreach when head rolls over

Caio Marcelo de Oliveira Filho (24):
spirv: Don't leak GS initialization to other stages
glsl: Check earlier for MaxShaderStorageBlocks and MaxUniformBlocks
glsl: Check earlier for MaxTextureImageUnits and MaxImageUniforms
anv: Initialize depth_bounds_test_enable when not explicitly set
spirv: Consider the sampled_image case in wa_glslang_179 workaround
intel/fs: Lower 64-bit MOVs after lower_load_payload()
intel/fs: Fix lowering of dword multiplication by 16-bit constant
intel/vec4: Fix lowering of multiplication by 16-bit constant
anv/gen12: Temporarily disable VK_KHR_buffer_device_address (and EXT)
spirv: Implement SPV_KHR_non_semantic_info
panfrost: Fix Makefile.sources
anv: Drop unused function parameter
anv: Ignore some CreateInfo structs when rasterization is disabled
intel/fs: Only use SLM fence in compute shaders
spirv: Drop EXT for PhysicalStorageBuffer symbols
spirv: Handle PhysicalStorageBuffer in memory barriers
nir: Add missing nir_var_mem_global to various passes
intel/fs: Add FS_OPCODE_SCHEDULING_FENCE
intel/fs: Add workgroup_size() helper
intel/fs: Don't emit fence for shared memory if only one thread is used
intel/fs: Don't emit control barrier if only one thread is used
anv: Always initialize target_stencil_layout
intel/compiler: Add names for SHADER_OPCODE_[IU]SUB_SAT
nir: Make nir_deref_path_init skip trivial casts

Chris Wilson (1):
egl: Mention if swrast is being forced

Christian Gmeiner (24):
drm-shim: fix EOF case
etnaviv: rs: upsampling is not supported
etnaviv: add drm-shim
etnaviv: drop not used config_out function param
etnaviv: use a more self-explanatory param name
etnaviv: handle 8 byte block in tiling
etnaviv: add support for extended pe formats
etnaviv: fix integer vertex formats
etnaviv: use NORMALIZE_SIGN_EXTEND
etnaviv: fix R10G10B10A2 vertex format entries
etnaviv: handle integer case for GENERIC_ATTRIB_SCALE
etnaviv: remove dead code
etnaviv: remove not used etna_bits_ones(..)
etnaviv: drop compiled_rs_state forward declaration
etnaviv: update resource status after flushing
gallium: add PIPE_CAP_MAX_VERTEX_BUFFERS
etnaviv: check if MSAA is supported
etnaviv: gc400 does not support any vertex sampler
etnaviv: use a better name for FE_VERTEX_STREAM_UNK14680
etnaviv: move state based texture structs
etnaviv: move descriptor based texture structs
etnaviv: add deqp debug option
etnaviv: drop default state for PE_STENCIL_CONFIG_EXT2
etnaviv: drm-shim: add GC400

Connor Abbott (19):
nir: Fix non-determinism in lower_global_vars_to_local
radv: Rename ac_arg_regfile
ac: Add a shared interface between radv, radeonsi, LLVM and ACO
ac/nir, radv, radeonsi: Switch to using ac_shader_args
radv: Move argument declaration out of nir_to_llvm
aco: Constify radv_nir_compiler_options in isel
aco: Use radv_shader_args in aco_compile_shader()
aco: Split vector arguments at the beginning
aco: Make num_workgroups and local_invocation_ids one argument each
radv: Replace supports_spill with explict_scratch_args
aco: Use common argument handling
aco: Make unused workgroup id's 0
nir: Maintain the algebraic automaton's state as we work.
a6xx: Add more CP packets
freedreno: Use new macros for CP_WAIT_REG_MEM and CP_WAIT_MEM_GTE
freedreno: Fix CP_MEM_TO_REG flag definitions
freedreno: Document CP_COND_REG_EXEC more
freedreno: Document CP_UNK_A6XX_55
freedreno: Document CP_INDIRECT_BUFFER_CHAIN

Daniel Ogorchock (2):
panfrost: Fix panfrost_bo_access memory leak
panfrost: Fix headers and gpu_headers memory leak

Daniel Schürmann (58):
aco: fix immediate offset for spills if scratch is used
aco: only use single-dword loads/stores for spilling
aco: fix accidential reordering of instructions when scheduling
aco: workaround Tonga/Iceland hardware bug
aco: fix invalid access on Pseudo_instructions
aco: preserve kill flag on moved operands during RA
aco: rematerialize s_movk instructions
aco: check if SALU instructions are predeceeded by exec when calculating WQM needs
aco: value number instructions using the execution mask
aco: use s_and_b64 exec to reduce uniform booleans to one bit
amd/llvm: Add Subgroup Scan functions for SI
radv: Enable Subgroup Arithmetic and Clustered for SI
aco: don't value-number instructions from within a loop with ones after the loop.
aco: don't split live-ranges of linear VGPRs
aco: fix a couple of value numbering issues
aco: refactor visit_store_fs_output() to use the Builder
aco: Initial GFX7 Support
aco: SI/CI - fix sampler aniso
aco: fix SMEM offsets for SI/CI
aco: implement nir_op_fquantize2f16 for SI/CI
aco: only use scalar loads for readonly buffers on SI/CI
aco: implement nir_op_isign on SI/CI
aco: move buffer_store data to VGPR if needed
aco: implement quad swizzles for SI/CI
aco: recognize SI/CI SMRD hazards
aco: fix disassembly of writelane instructions.
aco: split read/writelane opcode into VOP2/VOP3 version for SI/CI
aco: implement 64bit VGPR shifts for SI/CI
aco: make 1/2*PI a literal constant on SI/CI
aco: implement 64bit i2b for SI /CI
aco: implement 64bit ine/ieq for SI/CI
aco: disable disassembly for SI/CI due to lack of support by LLVM
radv: only flush scalar cache for SSBO writes with ACO on GFX8+
aco: flush denorms after fmin/fmax on pre-GFX9
aco: don't use a scalar temporary for reductions on GFX10
aco: implement (clustered) reductions for SI/CI
aco: implement inclusive_scan for SI/CI
aco: implement exclusive scan for SI/CI
radv: disable Youngblood app profile if ACO is used
aco: return to loop_active mask at continue_or_break blocks
radv: Enable ACO on GFX7 (Sea Islands)
aco: use soffset for MUBUF instructions on SI/CI
aco: improve readfirstlane after uniform ssbo loads on GFX7
aco: propagate temporaries into expanded vectors
nir: fix printing of var_decl with more than 4 components.
aco: compact various Instruction classes
aco: compact aco::span to use uint16_t offset and size instead of pointer and size_t.
aco: fix unconditional demote_to_helper
aco: rework lower_to_cssa()
aco: handle phi affinities transitively through parallelcopies
aco: ignore parallelcopies to the same register on jump threading
aco: fix combine_salu_not_bitwise() when SCC is used
aco: reorder VMEM operands in ACO IR
aco: fix register allocation with multiple live-range splits
aco: simplify adjust_sample_index_using_fmask() & get_image_coords()
aco: simplify gathering of MIMG address components
docs: add new features for RADV/ACO.
aco: fix image_atomic_cmp_swap

Daniel Stone (2):
Revert "st/dri: do FLUSH_VERTICES before calling flush_resource"
Revert "gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES"

Danylo Piliaiev (12):
intel/blorp: Fix usage of uninitialized memory in key hashing
i965/program_cache: Lift restriction on shader key size
intel/blorp: Fix usage of uninitialized memory in key hashing
intel/fs: Do not lower large local arrays to scratch on gen7
i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround
glsl: Add varyings to "zero-init of uninitialized vars" workaround
drirc: Add glsl_zero_init workaround for GpuTest
iris/query: Implement PIPE_QUERY_GPU_FINISHED
iris: Fix value of out-of-bounds accesses for vertex attributes
i965: Do not set front_buffer_dirty if there is no front buffer
st/mesa: Handle the rest renderbuffer formats from OSMesa
st/nir: Unify inputs_read/outputs_written before serializing NIR

Dave Airlie (74):
nir/serialize: pack function has name and entry point into flags.
nir/serialize: fix serializing functions with no implementations.
spirv: don't store 0 to cs.ptr_size for non kernel stages.
spirv: get the correct type for function returns.
spirv/nir/opencl: handle some multiply instructions.
nir: add 64-bit ufind_msb lowering support. (v2)
nouveau: request ufind_msb64 lowering in the frontend.
vtn/opencl: add clz support
nir: fix deref offset builder
llvmpipe: initial query buffer object support. (v2)
docs: add llvmpipe to ARB_query_buffer_object.
gallivm: split out the flow control ir to a common file.
gallivm: nir->tgsi info convertor (v2)
gallivm: add popcount intrinsic wrapper
gallivm: add cttz wrapper
gallivm: add selection for non-32 bit types
gallivm: add nir->llvm translation (v2)
draw: add nir info gathering and building support
gallium: add nir lowering passes for the draw pipe stages. (v2)
gallivm: add swizzle support where one channel isn't defined.
llvmpipe: add initial nir support
nir/samplers: don't zero samplers_used/txf.
llvmpipe/images: handle undefined atomic without crashing
gallivm/llvmpipe: add support for front facing in sysval.
llvmpipe: enable texcoord semantics
gallium/scons: fix graw-xlib build on OSX.
llvmpipe: add queries disabled flag
llvmpipe: disable occlusion queries when requested by state tracker
draw: add support for collecting primitives generated outside streamout
llvmpipe: enable support for primitives generated outside streamout
aco: handle gfx7 int8/10 clamping on exports
gallivm: add bitfield reverse and ufind_msb
llvmpipe/nir: handle texcoord requirements
gallivm: fix transpose for when first channel isn't created
gallivm: fix perspective enable if usage_mask doesn't have 0 bit set
gallivm/nir: cleanup code and call cmp wrapper
gallivm/nir: copy compare ordering code from tgsi
gallivm: add base instance sysval support
gallivm/draw: add support for draw_id system value.
gallivm: fixup base_vertex support
llvmpipe: enable ARB_shader_draw_parameters.
vtn: convert vload/store to single value loops
vtn/opencl: add shuffle/shuffle support
gallivm/nir: wrap idiv to avoid divide by 0 (v2)
llvmpipe: switch to NIR by default
nir: sanitize work group intrinsics to always be 32-bit.
gallivm: add 64-bit const int creator.
llvmpipe/gallivm: add kernel inputs
gallivm: add support for 8-bit/16-bit integer builders
gallivm: pick integer builders for alu instructions.
gallivm/nir: allow 8/16-bit conversion and comparison.
tgsi/mesa: handle KERNEL case
gallivm/llvmpipe: add support for work dimension intrinsic.
gallivm/llvmpipe: add support for block size intrinsic
gallivm/llvmpipe: add support for global operations.
llvmpipe: handle serialized nir as a shader type.
llvmpipe: add support for compute shader params
llvmpipe/nir: use nir_max_vec_components in more places
gallivm: handle non-32 bit undefined
llvmpipe: lower hadd/add_sat
gallivm/nir: lower packing
gallivm/nir: add vec8/16 support
llvmpipe: add debug option to enable OpenCL support.
gallivm: fixup const int64 builder.
llvmpipe: enable ARB_shader_group_vote.
gallium/util: add multi_draw_indirect to util_draw_indirect.
llvmpipe: enable driver side multi draw indirect
llvmpipe: add support for ARB_indirect_parameters.
llvmpipe: add ARB_derivative_control support
gallivm: fix gather component handling.
llvmpipe: fix some integer instruction lowering.
galllivm: fix gather offset casting
gallivm: fix find lsb
gallivm/nir: add missing break for isub.

David Heidelberg (1):
.mailmap: use correct email address

David Stevens (1):
virgl: support emulating planar image sampling

Denis Pauk (2):
gallium/swr: Enable support bptc format.
docs/features: mark GL_ARB_texture_compression_bptc as done for llvmpipe, softpipe, swr

Dongwon Kim (3):
gallium: enable INTEL_PERFORMANCE_QUERY
iris: INTEL performance query implementation
gallium: check all planes' pipe formats in case of multi-samplers

Drew Davenport (1):
radeonsi: Clear uninitialized variable

Drew DeVault (1):
st_get_external_sampler_key: improve error message

Duncan Hopkins (1):
zink: make sure src image is transfer-src-optimal

Dylan Baker (69):
Bump VERSION to 20.0.0-devel
docs/new_features: Empty the feature list for the 20.0 cycle
nir: correct use of identity check in python
r200: use preprocessor for big vs little endian checks
r100: Use preprocessor to select big vs little endian paths
dri/osmesa: use preprocessor for selecting endian code paths
util/u_endian: Use _WIN32 instead of _MSC_VER
util/u_endian: set PIPE_ARCH_*_ENDIAN to 1
mesa/main: replace uses of _mesa_little_endian with preprocessor
mesa/swrast: replace instances of _mesa_little_endian with preprocessor
mesa/main: delete now unused _mesa_little_endian
gallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian function
util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
util/u_endian: Add error checks
meson: Add dep_glvnd to egl deps when building with glvnd
docs: add release notes for 19.2.3
docs: add sha256 sum to 19.2.3 release notes
docs: update calendar, add news item and link release notes for 19.2.2
meson: gtest needs pthreads
gallium/osmesa: Convert osmesa test to gtest
osmesa/tests: Extend render test to cover other working cases
util: Use ZSTD for shader cache if possible
docs: Add release notes for 19.2.4
docs: Add SHA256 sum for for 19.2.4
docs: update calendar, add news item and link release notes for 19.2.4
docs: Add relnotes for 19.2.5
docs/relnotes/19.2.5: Add SHA256 sum
docs: update calendar, add news item and link release notes for 19.2.5
docs/release-calendar: Update for extended 19.3 rc period
docs: Add release notes for 19.2.6
docs: Add SHA256 sum for 19.2.6
docs: update calendar, add news item and link release notes for 19.2.6
gallium/auxiliary: Fix uses of gnu struct = {} extension
meson: Add -Werror=gnu-empty-initializer to MSVC compat args
docs: Add release notes for 19.2.7
docs: Add SHA256 sums for 19.2.7
docs: update calendar, add news item and link release notes for 19.2.7
docs: Update mesa 19.3 release calendar
meson/broadcom: libbroadcom_cle needs expat headers
meson/broadcom: libbroadcom_cle also needs zlib
docs: add release notes for 19.3.0
docs/19.3.0: Add SHA256 sums
docs: Update release notes, index, and calendar for 19.3.0
dcos: add releanse notes for 19.3.1
docs: Add release notes, update calendar, and add news for 19.3.1
docs: add relnotes for 19.2.8
docs/relnotes/19.2.8: Add SHA256 sum
docs: Add release notes, news, and update calendar for 19.2.8
docs: Add release notes for 19.3.2
docs: add SHA256 sums for 19.3.2
docs: Add release notes for 19.3.2, update calendar and home page
docs: Update release calendar for 20.0
docs: Add relnotes for 19.3.3 release
docs: Add SHA 256 sums for 19.3.3
docs: update news, calendar, and link release notes for 19.3.3
VERSION: bump to 20.0.0-rc1
bin/pick-ui: Add a new maintainer script for picking patches
.pick_status.json: Update to 0d14f41625fa00187f690f283c1eb6a22e354a71
.pick_status.json: Update to b550b7ef3b8d12f533b67b1a03159a127a3ff34a
.pick_status.json: Update to 9afdcd64f2c96f3fcc1a28912987f2e8066aa995
.pick_status.json: Update to 7eaf21cb6f67adbe0e79b80b4feb8c816a98a720
VERSION: bump to 20.0-rc2
.pick_status.json: Update to d8bae10bfe0f487dcaec721743cd51441bcc12f5
.pick_status.json: Update to 689817c9dfde9a0852f2b2489cb0fa93ffbcb215
.pick_status.json: Update to 23037627359e739c42b194dec54875aefbb9d00b
VERSION: bump for 20.0.0-rc3
.pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db
.pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa
.pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435

Eduardo Lima Mitev (2):
turnip: Remove failed command buffer from pool
turnip: Fix issues in tu_compute_pipeline_create() that may lead to crash

Elie Tournier (4):
Docs: remove duplicate meson docs for windows
docs: fix ascii html representation
nir/algebraic: i2f(f2i()) -> trunc()
nir/algebraic: sqrt(x)*sqrt(x) -> fabs(x)

Emmanuel Gil Peyrot (1):
intel/compiler: Return early if read() failed

Eric Anholt (102):
ci: Make lava inherit the ccache setup of the .build script.
ci: Switch over to an autoscaling GKE cluster for builds.
Revert "ci: Switch over to an autoscaling GKE cluster for builds."
mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.
gallium: Add defines for FXT1 texture compression.
gallium: Add some more channel orderings of packed formats.
gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.
gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.
mesa: Stop defining a full separate format for RGBA_UINT8.
mesa/st: Test round-tripping of all compressed formats.
mesa: Prepare for the MESA_FORMAT_* enum to be sparse.
mesa: Redefine MESA_FORMAT_* in terms of PIPE_FORMAT_*.
mesa/st: Gut most of st_mesa_format_to_pipe_format().
mesa/st: Make st_pipe_format_to_mesa_format an effective no-op.
u_format: Fix swizzle of A1R5G5B5.
ci: Use several debian buster packages instead of hand-building.
ci: Make the skip list regexes match the full test name.
ci: Use cts_runner for our dEQP runs.
ci: Enable all of GLES3/3.1 testing for softpipe.
ci: Remove old commented copy of freedreno artifacts.
ci: Disable flappy blit tests on a630.
ci: Expand the freedreno blit skip regex to cover more cases.
util: Move gallium's PIPE_FORMAT utils to /util/format/
mesa: Move compile of common Mesa core files to a static lib.
mesa/st: Simplify st_choose_matching_format().
mesa: Don't put sRGB formats in the array format table.
mesa/st: Reuse st_choose_matching_format from st_choose_format().
util: Add a mapping from VkFormat to PIPE_FORMAT.
turnip: Drop the copy of the formats table.
ci: Move freedreno's parallelism to the runner instead of gitlab-ci jobs.
ci: Use a tag from the parallel-deqp-runner repo.
nir: Add a scheduler pass to reduce maximum register pressure.
nir: Refactor algebraic's block walk
nir: Make algebraic backtrack and reprocess after a replacement.
freedreno: Introduce a fd_resource_layer_stride() helper.
freedreno: Introduce a fd_resource_tile_mode() helper.
freedreno: Introduce a resource layout header.
freedreno: Convert the slice struct to the new resource header.
freedreno/a6xx: Log the tiling mode in resource layout debug.
turnip: Disable timestamp queries for now.
turnip: Fix unused variable warnings.
turnip: Drop redefinition of VALIDREG now that it's in ir3.h.
turnip: Reuse tu6_stage2opcode() more.
turnip: Add basic SSBO support.
turnip: Refactor the graphics pipeline create implementation.
turnip: Add a helper function for getting tu_buffer iovas.
turnip: Sanity check that we're adding valid BOs to the list.
turnip: Move pipeline BO list adding to BindPipeline.
turnip: Add support for compute shaders.
ci: Disable egl_ext_device_drm tests in piglit.
freedreno: Enable texture upload memory throttling.
freedreno: Stop forcing ALLOW_MAPPED_BUFFERS_DURING_EXEC off.
freedreno: Track the set of UBOs to be uploaded in UBO analysis.
freedreno: Drop the extra offset field for mipmap slices.
freedreno: Refactor the UBWC flags registers emission.
freedreno: Move UBWC layout into a slices array like the non-UBWC slices.
tu: Move our image layout into a freedreno_layout struct.
freedreno: Move a6xx's setup_slices() to a shareable helper function.
freedreno: Switch the 16-bit workaround to match what turnip does.
tu: Move UBWC layout into fdl6_layout() and use that function.
turnip: Lower usub_borrow.
turnip: Drop unused variable.
turnip: Add support for descriptor arrays.
turnip: Fix support for immutable samplers.
ci: Fix caselist results archiving after parallel-deqp-runner rename.
mesa: Fix detection of invalidating both depth and stencil.
mesa/st: Deduplicate the NIR uniform lowering code.
mesa/st: Move the vec4 type size function into core GLSL types.
mesa/prog: Reuse count_vec4_slots() from ir_to_mesa.
mesa/st: Move the dword slot counting function to glsl_types as well.
i965: Reuse the new core glsl_count_dword_slots().
nir: Fix printing of ~0 .locations.
turnip: Refactor linkage state setup.
mesa: Make atomic lowering put atomics above SSBOs.
gallium: Pack the atomic counters just above the SSBOs.
nir: Drop the ssbo_offset to atomic lowering.
compiler: Add a note about how num_ssbos works in the program info.
freedreno: Stop scattered remapping of SSBOs/images to IBOs.
radeonsi: Remove a bunch of default handling of pipe caps.
r600: Remove a bunch of default handling of pipe caps.
r300: Remove a bunch of default handling of pipe caps.
radeonsi: Drop PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS.
turnip: Fix some whitespace around binary operators.
turnip: Refactor the intrinsic lowering.
turnip: Add limited support for storage images.
turnip: Disable UBWC on images used as storage images.
turnip: Add support for non-zero (still constant) UBO buffer indices.
turnip: Add support for uniform texel buffers.
freedreno/ir3: Plumb the ir3_shader_variant into legalize.
turnip: Add support for fine derivatives.
turnip: Fix execution of secondary cmd bufs with nothing in primary.
freedreno: Add some missing a6xx address declarations.
freedreno: Fix OUT_REG() on address regs without a .bo supplied.
turnip: Port krh's packing macros from freedreno to tu.
turnip: Convert renderpass setup to the new register packing macros.
turnip: Convert the rest of tu_cmd_buffer.c over to the new pack macros.
vulkan/wsi: Fix compiler warning when no WSI platforms are enabled.
iris: Silence warning about AUX_USAGE_MC.
mesa/st: Fix compiler warnings from INTEL_shader_integer_functions.
ci: Enable -Werror on the meson-i386 build.
tu: Fix binning address setup after pack macros change.
Revert "gallium: Fix big-endian addressing of non-bitmask array formats."

Eric Engestrom (58):
meson: split out idep_xmlconfig_headers from idep_xmlconfig
anv: add missing xmlconfig headers dependency
radv: drop unnecessary xmlpool_options_h
pipe-loader: drop unnecessary xmlpool_options_h
loader: replace xmlpool_options_h with idep_xmlconfig_headers
targets/omx: replace xmlpool_options_h with idep_xmlconfig_headers
targets/va: replace xmlpool_options_h with idep_xmlconfig_headers
targets/vdpau: replace xmlpool_options_h with idep_xmlconfig_headers
targets/xa: replace xmlpool_options_h with idep_xmlconfig_headers
targets/xvmc: replace xmlpool_options_h with idep_xmlconfig_headers
dri: replace xmlpool_options_h with idep_xmlconfig_headers
i915: replace xmlpool_options_h with idep_xmlconfig_headers
nouveau: replace xmlpool_options_h with idep_xmlconfig_headers
r200: replace xmlpool_options_h with idep_xmlconfig_headers
radeon: replace xmlpool_options_h with idep_xmlconfig_headers
meson: move idep_xmlconfig_headers to xmlpool/
gitlab-ci: build a recent enough version of GLVND (ie. 1.2.0)
meson: require glvnd 1.2.0
meson: revert glvnd workaround
meson: add variable to control the symbols checks
meson: move the generic symbols check arguments to a common variable
meson: add windows support to symbols checks
meson: require `nm` again on Unix systems
mesa/imports: let the build system detect strtok_r()
egl: fix _EGL_NATIVE_PLATFORM fallback
egl: move #include of local headers out of Khronos headers
gitlab-ci: build libdrm using meson instead of autotools
gitlab-ci: auto-cancel CI runs when a newer commit is pushed to the same branch
CL: sync C headers with Khronos
CL: sync C++ headers with Khronos
vulkan: delete typo'd header
egl: use EGL_CAST() macro in eglmesaext.h
anv: add missing "fall-through" annotation
vk_util: drop duplicate formats in vk_format_map[]
meson: drop duplicate `lib` prefix on libiris_gen*
meson: drop `intel_` prefix on imgui_core
docs: reword a bit and list HTTPS before FTP
intel: add mi_builder_test for gen12
intel/compiler: add ASSERTED annotation to avoid "unused variable" warning
intel/compiler: replace `0` pointer with `NULL`
util/simple_mtx: don't set the canary when it can't be checked
anv: drop unused #include
travis: autodetect python version instead of hard-coding it
util/format: remove left-over util_format_description_table declaration
util/format: add PIPE_FORMAT_ASTC_*x*x*_SRGB to util_format_{srgb,linear}()
util/format: add trivial srgb<->linear conversion test
u_format: move format tests to util/tests/
amd: fix empty-body issues
nine: fix empty-body-issues
meson: simplify install_megadrivers.py invocation
mesa: avoid returning a value in a void function
meson: use github URL for wraps instead of completely unreliable wrapdb
egl: drop confusing mincore() error message
llvmpipe: drop LLVM < 3.4 support util/atomic: fix return type of p_atomic_add_return() fallback util/os_socket: fix header unavailable on windows freedreno/perfcntrs: fix fd leak util/disk_cache: check for write() failure in the zstd path Erico Nunes (17): lima: fix nir shader memory leak lima: fix bo submit memory leak lima/ppir: enable lower_fdph gallium/util: add alignment parameter to util_upload_index_buffer lima: allocate separate bo to store varyings lima: refactor indexed draw indices upload vc4: move the draw splitting routine to shared code lima: split draw calls on 64k vertices lima/ppir: fix lod bias src lima/ppir: remove assert on ppir_emit_tex unsupported feature lima: set shader caps to optimize control flow lima/ppir: remove orphan load node after cloning lima/ppir: implement full liveness analysis for regalloc lima/ppir: handle write to dead registers in ppir lima/ppir: fix ssa undef emit lima/ppir: split ppir_op_undef into undef and dummy again lima/ppir: fix src read mask swizzling Erik Faye-Lund (82): zink: heap-allocate samplers objects zink: emit line-width when using polygon line-mode anv: remove incorrect polygonMode=point early-out zink: use actual format for render-pass zink: always allow mutating the format zink: do not advertize coherent mapping zink: disable fragment-shader texture-lod zink: transition resources before resolving zink: always allow sampling of images zink: use u_blitter when format-reinterpreting zink/spirv: drop temp-array for component-count zink/spirv: support loading bool constants zink/spirv: implement bany_fnequal[2-4] zink/spirv: implement bany_inequal[2-4] zink/spirv: implement ball_iequal[2-4] zink/spirv: implement ball_fequal[2-4] zink: do advertize integer support in shaders zink/spirv: add support for nir_op_flrp zink: correct depth-stencil format nir: patch up deref-vars when lowering clip-planes zink: always allow transfer to/from buffers zink: implement buffer-to-buffer copies zink: remove no-longer-needed hack zink: move format-checking to separate source zink: move filter-helper to separate helper-header zink: move blitting to separate source zink: move drawing separate source st/mesa: unmap pbo after updating cache zink: use true/false instead of TRUE/FALSE zink: reject invalid sample-counts zink: fix crash when restoring sampler-states zink: delete query rather than allocating a new one zink: do not try to destroy NULL-fence zink: handle calloc-failure zink: avoid NULL-deref zink: avoid NULL-deref zink: avoid NULL-deref zink: error-check right variable zink: silence coverity error zink: enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS zink: implement nir_texop_txd zink: implement txf zink: implement some more trivial opcodes zink: simplify front-face type zink: factor out builtin-var creation zink: implement load_vertex_id zink: use nir_fmul_imm zink: remove unused code-path in lower_pos_write nir/zink: move clip_halfz-lowering to common code etnaviv: use nir_lower_clip_halfz instead of open-coding st/mesa: use uint-samplers for sampling stencil buffers zink: fixup initialization of operand_mask / num_extra_operands util: initialize float-array with float-literals st/wgl: eliminate implicit cast warning gallium: fix a warning mesa/st: use float literals docs: fix typo in html tag name docs: fix paragraphs docs: open paragraph before closing it docs: use code-tag instead of pre-tag docs: use code-tags instead of pre-tags docs: use code-tags instead of pre-tags docs: move paragraph closing tag docs: remove double-closed definition-list docs: do not double-close link tag docs: do not use definition-list for sub-topics docs: use figure/figcaption instead of tables docs: remove trailing header docs: remove leading spaces docs: remove trailing newlines docs: use [1] instead of asterisk for footnote docs: remove pointless, stray newline docs: fixup indentation zink: implement nir_texop_txs zink: support offset-variants of texturing zink: avoid incorrect vector-construction zink: store image-type per texture zink: support sampling non-float textures zink: support arrays of samplers zink: set compareEnable when setting compareOp st/mesa: use uint-result for sampling stencil buffers Revert "nir: Add a couple trivial abs optimizations" Florian Will (1): radv/winsys: set IB flags prior to submit in the sysmem path Francisco Jerez (26): glsl: Fix software 64-bit integer to 32-bit float conversions. intel/fs/gen11+: Handle ROR/ROL in lower_simd_width(). intel/fs/gen8+: Fix r127 dst/src overlap RA workaround for EOT message payload. intel/fs: Fix nir_intrinsic_load_barycentric_at_sample for SIMD32. intel/fs/cse: Fix non-deterministic behavior due to inaccurate liveness calculation. intel/fs: Make implied_mrf_writes() an fs_inst method. intel/fs: Try to vectorize header setup in lower_load_payload(). intel/fs: Generalize fs_reg::is_contiguous() to register files other than VGRF. intel/fs: Rework fs_inst::is_copy_payload() into multiple classification helpers. intel/fs: Extend copy propagation dataflow analysis to copies with FIXED_GRF source. intel/fs: Add partial support for copy-propagating FIXED_GRFs. intel/fs: Add support for copy-propagating a block of multiple FIXED_GRFs. intel/fs: Allow limited copy propagation of a LOAD_PAYLOAD into another. intel/fs/gen4-6: Allocate registers from aligned_pairs_class based on LINTERP use. intel/fs/gen6: Constrain barycentric source of LINTERP during bank conflict mitigation. intel/fs/gen6: Generalize aligned_pairs_class to SIMD16 aligned barycentrics. intel/fs/gen6: Use SEL instead of bashing thread payload for unlit centroid workaround. intel/fs: Split fetch_payload_reg() into separate helper for barycentrics. intel/fs: Introduce barycentric layout lowering pass. intel/fs: Switch to standard vector layout for barycentrics at optimization time. intel/fs/cse: Make HALT instruction act as CSE barrier. intel/fs/gen7: Fix fs_inst::flags_written() for SHADER_OPCODE_FIND_LIVE_CHANNEL. intel/fs: Add virtual instruction to load mask of live channels into flag register. intel/fs/gen12: Workaround unwanted SEND execution due to broken NoMask control flow. intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch writes. intel/fs/gen12: Workaround data coherency issues due to broken NoMask control flow. Fritz Koenig (1): freedreno: reorder format check Georg Lehmann (3): Correctly wait in the fragment stage until all semaphores are signaled Vulkan Overlay: Don't try to change the image layout to present twice Vulkan overlay: use the corresponding image index for each swapchain Gert Wollny (12): r600: Disable eight bit three channel formats virgl: Increase the shader transfer buffer by doubling the size gallium/tgsi_from_mesa: Add 'extern "C"' to be able to include from C++ nir: make nir_get_texture_size/lod available outside nir_lower_tex gallium: tgsi_from_mesa - handle VARYING_SLOT_FACE r600: Add functions to dump the shader info r600: Make it possible to include r600_asm.h in a C++ file r600/sb: Correct SB disassambler for better debugging r600: Fix maximum line width r600: Make SID and unsigned value r600: Delete vertex buffer only if there is actually a shader state mesa/st: glsl_to_nir: don't lower atomics to SSBOs if driver supports HW atomics Guido Günther (2): etnaviv: drm: Don't miscalculate timeout freedreno/drm: Don't miscalculate timeout Gurchetan Singh (11): drirc: set allow_higher_compat_version for Faster Than Light virgl/drm: update UAPI teximage: split out helper from EGLImageTargetTexture2DOES glapi / teximage: implement EGLImageTargetTexStorageEXT dri_util: add driImageFormatToSizedInternalGLFormat function i965: track if image is created by a dmabuf i965: refactor intel_image_target_texture_2d i965: support EXT_EGL_image_storage st/dri: track if image is created by a dmabuf st/mesa: refactor egl image binding a bit st/mesa: implement EGLImageTargetTexStorage Hyunjun Ko (7): freedreno/ir3: cleanup by removing repeated code freedreno: support 16b for the sampler opcode freedreno/ir3: fix printing output registers of FS. freedreno/ir3: fixup when changing to mad.f16 freedreno/ir3: enable half precision for pre-fs texture fetch turnip: fix invalid VK_ERROR_OUT_OF_POOL_MEMORY freedreno/ir3: put the conversion back for half const to the right place. Iago Toral Quiroga (32): v3d: rename vertex shader key (num)_fs_inputs fields mesa/st: make sure we remove dead IO variables before handing NIR to backends glsl: add missing initialization of the location path field v3d: fix indirect BO allocation for uniforms v3d: actually root the first BO in a command list in the job v3d: add missing plumbing for VPM load instructions v3d: add debug assert v3d: enable debug options for geometry shader dumps v3d: remove unused variable v3d: add initial compiler plumbing for geometry shaders v3d: fix packet descriptions for geometry and tessellation shaders v3d: emit geometry shader state commands v3d: implement geometry shader instancing v3d: add 1-way SIMD packing definition v3d: compute appropriate VPM memory configuration for geometry shader workloads v3d: we always have at least one output segment v3d: add support for adjacency primitives v3d: don't try to render if shaders failed to compile v3d: predicate geometry shader outputs inside non-uniform control flow v3d: save geometry shader state for blitting v3d: support transform feedback with geometry shaders v3d: remove obsolete assertion v3d: do not limit new CL space allocations with branch to 4096 bytes v3d: support rendering to multi-layered framebuffers v3d: move layer rendering to a separate helper v3d: handle writes to gl_Layer from geometry shaders v3d: fix primitive queries for geometry shaders v3d: disable lowering of indirect inputs v3d: support precompiling geometry shaders v3d: expose OES_geometry_shader u_vbuf: don't try to delete NULL driver CSO v3d: fix bug when checking result of syncobj fence import Ian Romanick (39): intel/compiler: Report the number of non-spill/fill SEND messages on vec4 too nir/algebraic: Add the ability to mark a replacement as exact nir/algebraic: Mark other comparison exact when removing a == a intel/fs: Disable conditional discard optimization on Gen4 and Gen5 nir/range-analysis: Add pragmas to help loop unrolling nir/range_analysis: Make sure the table validation only occurs once nir/opt_peephole_select: Don't count some unary operations intel/compiler: Increase nir_opt_peephole_select threshold nir/algebraic: Simplify some Inf and NaN avoidance code nir/algebraic: Rearrange bcsel sequences generated by nir_opt_peephole_select intel/compiler: Fix 'comparison is always true' warning mesa: Silence 'left shift of negative value' warning in BPTC compression code mesa: Silence unused parameter warning anv: Fix error message format string mesa: Extension boilerplate for INTEL_shader_integer_functions2 glsl: Add new expressions for INTEL_shader_integer_functions2 glsl_types: Add function to get an unsigned base type from a signed type glsl: Add built-in functions for INTEL_shader_integer_functions2 nir: Add new instructions for INTEL_shader_integer_functions2 nir/algebraic: Add lowering for uabs_usub and uabs_isub nir/algebraic: Add lowering for 64-bit hadd and rhadd nir/algebraic: Add lowering for 64-bit usub_sat nir/algebraic: Add lowering for 64-bit uadd_sat nir/algebraic: Add lowering for 64-bit iadd_sat and isub_sat compiler: Translate GLSL IR to NIR for new INTEL_shader_integer_functions2 expressions intel/fs: Don't lower integer multiplies that don't need lowering intel/fs: Add SHADER_OPCODE_[IU]SUB_SAT pseudo-ops intel/fs: Implement support for NIR opcodes for INTEL_shader_integer_functions2 nir/spirv: Translate SPIR-V to NIR for new INTEL_shader_integer_functions2 opcodes spirv: Silence a bunch of unused parameter warnings spirv: Add support for IntegerFunctions2INTEL capability i965: Enable INTEL_shader_integer_functions2 on Gen8+ gallium: Add a cap bit for OpenCL-style extended integer functions gallium: Add a cap bit for integer multiplication between 32-bit and 16-bit iris: Enable INTEL_shader_integer_functions2 anv: Enable SPV_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2 nir/algebraic: Optimize some 64-bit integer comparisons involving zero relnotes: Add GL_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2 intel/fs: Don't count integer instructions as being possibly coissue Icecream95 (16): gallium/auxiliary: Reduce conversions in u_vbuf_get_minmax_index_mapped gallium/auxiliary: Handle count == 0 in u_vbuf_get_minmax_index_mapped panfrost: Add negative lod bias support panfrost: Compact the bo_access readers array panfrost: Dynamically allocate shader variants panfrost: Add ETC1/ETC2 texture formats panfrost: Add ASTC texture formats pan/midgard: Fix bundle dynarray leak pan/midgard: Fix a memory leak in the disassembler pan/midgard: Support disassembling to a file pan/bifrost: Support disassembling to a file pan/decode: Support dumping to a file pan/decode: Dump to a file pan/decode: Rotate trace files panfrost: Don't copy uniforms when the size is zero pan/midgard: Fix a liveness info leak Icenowy Zheng (2): lima: support indexed draw with bias lima: fix lima_set_vertex_buffers() Ilia Mirkin (7): gm107/ir: fix loading z offset for layered 3d image bindings nv50/ir: mark STORE destination inputs as used nv50,nvc0: fix destination coordinates of blit nvc0: add dummy reset status support gm107/ir: avoid combining geometry shader stores at 0x60 nvc0: treat all draws without color0 broadcast as MRT nvc0: disable xfb's which don't have a stride Italo Nicola (1): intel/compiler: remove old comment Iván Briano (4): intel/compiler: Don't change hstride if not needed anv: Export filter_minmax support only when it's really supported anv: Export VK_KHR_buffer_device_address only when really supported anv: Enable Vulkan 1.2 support James Xiong (3): iris: try to set the specified tiling when importing a dmabuf gallium: dmabuf support for yuv formats that are not natively supported gallium: let the pipe drivers decide the supported modifiers Jan Vesely (2): clover: Initialize Asm Parsers clover: Use explicit conversion from llvm::StringRef to std::string Jan Zielinski (8): gallium/swr: Fix depth values for blit scenario swr/rasterizer: Add tessellator implementation to the rasterizer gallium/swr: Fix Windows build gallium/gallivm/tgsi: enable tessellation shaders gallium/gallivm: enable linking lp_bld_printf function with C++ code gallium/swr: implementation of tessellation shaders compilation gallium/swr: fix tessellation state save/restore docs: Update SWR tessellation support Jason Ekstrand (212): util: Add a util_sparse_array data structure anv: Move refcount to anv_bo anv: Use a util_sparse_array for the GEM handle -> BO map
anv: Fix a relocation race condition
anv: Stop storing the GEM handle in anv_reloc_list_add
anv: Declare the bo in the anv_block_pool_foreach_bo loop
anv: Inline anv_block_pool_get_bo
anv: Replace ANV_BO_EXTERNAL with anv_bo::is_external
anv: Handle state pool relocations using "wrapper" BOs
anv: Fix a potential BO handle leak
anv: Rework anv_block_pool_expand_range
anv: Use anv_block_pool_foreach_bo in get_bo_from_pool
anv: Rework the internal BO allocation API
anv: Choose BO flags internally in anv_block_pool
anv/tests: Zero-initialize instances
anv/tests: Initialize the BO cache and device mutex
anv: Allocate block pool BOs from the cache
anv: Use the query_slot helper in vkResetQueryPoolEXT
anv: Allocate query pool BOs from the cache
anv: Set more flags on descriptor pool buffers
anv: Allocate descriptor buffers from the BO cache
util: Add a free list structure for use with util_sparse_array
anv: Allocate batch and fence buffers from the cache
anv: Allocate scratch BOs from the cache
anv: Allocate misc BOs from the cache
anv: Drop anv_bo_init and anv_bo_init_new
anv: Add a device parameter to anv_execbuf_add_bo
anv: Set the batch allocator for compute pipelines
anv: Use a bitset for tracking residency
anv: Zero released anv_bo structs
anv: Use the new BO alloc API for Android
anv: Don't delete fragment shaders that write sample mask
anv: Don't claim the null RT as a valid color target
anv: Stop compacting render targets in the binding table
anv: Move the RT BTI flush workaround to begin_subpass
spirv: Remove the type from sampled_image
spirv: Add a vtn_decorate_pointer helper
spirv: Sort out the mess that is sampled image
nir/builder: Add a nir_extract_bits helper
nir: Add tests for nir_extract_bits
intel/nir: Use nir_extract_bits in lower_mem_access_bit_sizes
intel/fs: Add DWord scattered read/write opcodes
intel/fs: refactor surface header setup
intel/nir: Plumb devinfo through lower_mem_access_bit_sizes
intel/fs: Implement the new load/store_scratch intrinsics
intel/fs: Lower large local arrays to scratch
anv: Lock around fetching sync file FDs from semaphores
anv: Plumb timeline semaphore signal/wait values through from the API
spirv: Fix the MSVC build
anv/pipeline: Assume layout != NULL
genxml: Mark everything in genX_pack.h always_inline
anv: Input attachments are always single-plane
anv: Flatten descriptor bindings in anv_nir_apply_pipeline_layout
anv: Delete dead shader constant pushing code
anv: Stop bounds-checking pushed UBOs
anv: Pre-compute push ranges for graphics pipelines
intel/compiler: Add a flag to avoid compacting push constants
anv: Re-arrange push constant data a bit
anv: Rework push constant handling
anv: Use a switch statement for binding table setup
anv: More carefully dirty state in BindDescriptorSets
anv: More carefully dirty state in BindPipeline
anv: Use an anv_state for the next binding table
anv: Emit a NULL vertex for zero base_vertex/instance
nir: Validate that variables are in the right lists
iris: Re-enable param compaction
Revert "i965/fs: Merge CMP and SEL into CSEL on Gen8+"
vulkan/enum_to_str: Handle out-of-order aliases
anv/entrypoints: Better handle promoted extensions
vulkan: Update the XML and headers to 1.1.129
anv: Push constants are relative to dynamic state on IVB
anv: Set up SBE_SWIZ properly for gl_Viewport
anv: Respect the always_flush_cache driconf option
iris: Stop setting up fake params
anv: Drop bo_flags from anv_bo_pool
anv: Add a has_softpin boolean
blorp: Pass the VB size to the VF cache workaround
anv: Always invalidate the VF cache in BeginCommandBuffer
anv: Apply cache flushes after setting index/draw VBs
anv: Use PIPE_CONTROL flushes to implement the gen8 VF cache WA
anv: Don't leak when set_tiling fails
util/atomic: Add a _return variant of p_atomic_add
anv: Disallow allocating above heap sizes
anv: Stop tracking VMA allocations
anv: Set up VMA heaps independently from memory heaps
anv: Stop advertising two heaps just for the VF cache WA
anv: Add an explicit_address parameter to anv_device_alloc_bo
util/vma: Factor out the hole splitting part of util_vma_heap_alloc
util/vma: Add a function to allocate a particular address range
anv: Add allocator support for client-visible addresses
anv: Use a pNext loop in AllocateMemory
anv: Implement VK_KHR_buffer_device_address
util/atomic: Add p_atomic_add_return for the unlocked path
vulkan/wsi: Provide the implicitly synchronized BO to vkQueueSubmit
vulkan/wsi: Add a hooks for signaling semaphores and fences
anv: Always add in EXEC_OBJECT_WRITE when specified in extra_flags
anv: Use submit-time implicit sync instead of allocate-time
anv: Add a fence_reset_reset_temporary helper
anv: Use BO fences/semaphores for AcquireNextImage
anv: Return VK_ERROR_OUT_OF_DEVICE_MEMORY for too-large buffers
anv: Re-capture all batch and state buffers
anv: Re-emit all compute state on pipeline switch
ANV: Stop advertising smoothLines support on gen10+
anv: Flush the queue on DeviceWaitIdle
anv: Unconditionally advertise Vulkan 1.1
anv: Bump the advertised patch version to 129
i965: Enable GL_EXT_gpu_shader4 on Gen6+
anv: Properly advertise sampledImageIntegerSampleCounts
anv: Drop unneeded struct keywords
blorp: Stop whacking Z24 depth to BGRA8
blorp: Allow reading with HiZ
i965/blorp: Don't resolve HiZ unless we're reinterpreting
intel/blorp: Use the source format when using blorp_copy with HiZ
anv: Allow HiZ in TRANSFER_SRC_OPTIMAL on Gen8-9
i965: Allow HiZ for glCopyImageSubData sources
intel/nir: Add a memory barrier before barrier()
intel/disasm: Fix decoding of src0 of SENDS
genxml: Remove a non-existant HW bit
anv: Don't add dynamic state base address to push constants on Gen7
anv: Flag descriptors dirty when gl_NumWorkgroups is used
anv: Re-use flush_descriptor_sets in flush_compute_state
intel/vec4: Support scoped_memory_barrier
nir: Handle more barriers in dead_write and copy_prop
nir: Handle barriers with more granularity in combine_stores
llmvpipe: No-op implement more barriers
nir: Add a new memory_barrier_tcs_patch intrinsic
spirv: Add a workaround for OpControlBarrier on old GLSLang
spirv: Add output memory semantics to OpControlBarrier in TCS
nir/glsl: Emit memory barriers as part of barrier()
intel/nir: Stop adding redundant barriers
nir: Rename nir_intrinsic_barrier to control_barrier
nir/lower_atomics_to_ssbo: Also lower barriers
anv: Drop an unused variable
intel/blorp: Fill out all the dwords of MI_ATOMIC
anv: Don't over-advertise descriptor indexing features
anv: Memset array properties
vulkan/wsi: Add a driconf option to force WSI to advertise BGRA8_UNORM first
vulkan: Update the XML and headers to 1.2.131
turnip: Pretend to support Vulkan 1.2
anv: Bump the patch version to 131
anv,nir: Lower quad_broadcast with dynamic index in NIR
anv: Implement the new core version feature queries
anv: Implement the new core version property queries
relnotes: Add Vulkan 1.2
anv: Drop some VK_IMAGE_TILING_OPTIMAL checks
anv: Support modifiers in GetImageFormatProperties2
vulkan/wsi: Move the ImageCreateInfo higher up
vulkan/wsi: Use the interface from the real modifiers extension
vulkan/wsi: Filter modifiers with ImageFormatProperties
vulkan/wsi: Implement VK_KHR_swapchain_mutable_format
anv/blorp: Rename buffer image stride parameters
anv: Canonicalize buffer formats for image/buffer copies
anv: Add an anv_physical_device field to anv_device
anv: Take an anv_device in vk_errorf
anv: Take a device in anv_perf_warn
anv: Stop allocating WSI event fences off the instance
anv: Drop the instance pointer from anv_device
anv: Move the physical device dispatch table to anv_instance
anv: Drop separate chipset_id fields
anv: Re-arrange physical_device_init
anv: Allow enumerating multiple physical devices
anv/apply_pipeline_layout: Initialize the nir_builder before use
intel/blorp: resize src and dst surfaces separately
anv: Use TRANSFER_SRC_OPTIMAL for depth/stencil MSAA resolves
anv: Add a layout_to_aux_state helper
anv: Use isl_aux_state for HiZ resolves
anv: Add a usage parameter to anv_layout_to_aux_usage
anv: Allow HiZ in read-only depth layouts
anv: Improve BTI change cache flushing
intel/fs: Don't unnecessarily fall back to indirect sends on Gen12
intel/disasm: Properly disassemble indirect SENDs
intel/isl: Plumb devinfo into isl_genX(buffer_fill_state_s)
intel/isl: Add a hack for the Gen12 A0 texture buffer bug
anv: Rework the meaning of anv_image::planes[]::aux_usage
anv: Replace aux_surface.isl.size_B checks with aux_usage checks
intel/aux-map: Add some #defines
intel/aux-map: Factor out some useful helpers
anv: Delete a redundant calculation
isl: Add a helper for calculating subimage memory ranges
anv: Add another align_down helper
anv: Make AUX table invalidate a PIPE_* bit
anv: Make anv_vma_alloc/free a lot dumber
anv: Rework CCS memory handling on TGL-LP
intel/blorp: Add support for CCS_E copies with UNORM formats
intel/isl: Allow CCS_E on more formats
intel/genxml: Make SO_DECL::"Hole Flag" a Boolean
anv: Insert holes for non-existant XFB varyings
intel/blorp: Handle bit-casting UNORM and BGRA formats
anv: Replace one more aux_surface.isl.size_B check
intel/mi_builder: Force write completion on Gen12+
anv: Set actual state pool sizes when we have softpin
anv: Re-use one old BT block in reset_batch_bo_chain
anv/block_pool: Ensure allocations have contiguous maps
anv: Rename a variable
genxml: Add a new 3DSTATE_SF field on gen12
anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+
intel/genxml: Drop SLMEnable from L3CNTLREG on Gen11
iris: Set SLMEnable based on the L3$ config
iris: Store the L3$ configs in the screen
iris: Use the URB size from the L3$ config
i965: Re-emit l3 state before BLORP executes
intel: Take a gen_l3_config in gen_get_urb_config
intel/blorp: Always emit URB config on Gen7+
iris: Consolodate URB emit
anv: Emit URB setup earlier
intel/common: Return the block size from get_urb_config
intel/blorp: Plumb deref block size through to 3DSTATE_SF
anv: Plumb deref block size through to 3DSTATE_SF
iris: Plumb deref block size through to 3DSTATE_SF
anv: Always fill out the AUX table even if CCS is disabled
intel/fs: Write the address register with NoMask for MOV_INDIRECT
anv/blorp: Use the correct size for vkCmdCopyBufferToImage

Jonathan Gray (4):
winsys/amdgpu: avoid double simple_mtx_unlock()
i965: update Makefile.sources for perf changes
util/futex: use futex syscall on OpenBSD
util/u_thread: don't restrict u_thread_get_time_nano() to __linux__

Jonathan Marek (98):
freedreno: add Adreno 640 ID
freedreno/ir3: disable texture prefetch for 1d array textures
freedreno/registers: fix a6xx_2d_blit_cntl ROTATE
etnaviv: blt: use only for tiling, and add missing formats
etnaviv: separate PE and RS formats, use only RS only for tiling
etnaviv: blt: set TS dirty after clear
turnip: add display wsi
turnip: add x11 wsi
turnip: implement CmdClearColorImage/CmdClearDepthStencilImage
turnip: fix sRGB GMEM clear
util: add missing R8G8B8A8_SRGB format to vk_format_map
freedreno/regs: update UBWC related bits
turnip: implement UBWC
etnaviv: avoid using RS for 64bpp formats
etnaviv: implement 64bpp clear
etnaviv: blt: fix partial ZS clears with TS
etnaviv: support 3d/array/integer formats in texture descriptors
turnip: fix integer render targets
freedreno/registers: add missing MH perfcounter enum for a2xx
freedreno/perfcntrs: add a2xx MH counters
freedreno/perfcntrs/fdperf: fix u64 print on 32-bit builds
freedreno/perfcntrs/fdperf: add missing a20x compatible
freedreno/perfcntrs/fdperf: add missing a2xx case in select_counter
turnip: fix display wsi fence timing out
turnip: don't skip unused attachments when setting up tiling config
turnip: implement CmdClearAttachments
turnip: don't set unused BLIT_DST_INFO bits for GMEM clear
turnip: MSAA resolve directly from GMEM
turnip: allow writes to draw_cs outside of render pass
turnip: add function to allocate aligned memory in a substream cs
turnip: improve emit_textures
turnip: implement border color
turnip: add hw binning
turnip: fix incorrectly failing assert
freedreno/ir3: add GLSL_SAMPLER_DIM_SUBPASS to tex_info
freedreno/registers: add a6xx texture format for stencil sampler
turnip: fix hw binning render area
turnip: fix tile layout logic
turnip: update tile_align_w/tile_align_h
turnip: set load_layer_id to zero
turnip: set FRAG_WRITES_SAMPMASK bit
turnip: fix VK_IMAGE_ASPECT_STENCIL_BIT image view
turnip: no 8x msaa on 128bpp formats
turnip: add dirty bit for push constants
turnip: subpass rework
turnip: CmdClearAttachments fixes
turnip: implement subpass input attachments
etnaviv: remove sRGB formats from format table
etnaviv: sRGB render target support
etnaviv: set output mode and saturate bits
etnaviv: update INT_FILTER choice for GLES3 formats
etnaviv: disable integer vertex formats on pre-HALTI2 hardware
etnaviv: remove swizzle from format table
etnaviv: add missing formats
etnaviv: add missing vs_needs_z_div handling to NIR backend
turnip: use single substream cs
turnip: use common blit path for buffer copy
turnip: don't require src image to be set for clear blits
turnip: implement CmdFillBuffer/CmdUpdateBuffer
freedreno/ir3: lower mul_2x32_64
turnip: fix emit_textures for compute shaders
turnip: remove compute emit_border_color
turnip: fix emit_ibo
turnip: change emit_ibo to be like emit_textures
turnip: remove duplicate A6XX_SP_CS_CONFIG_NIBO
nir: add option to lower half packing opcodes
freedreno/ir3: lower pack/unpack ops
turnip: don't set LRZ enable at end of renderpass
freedreno/ir3: update prefetch input_offset when packing inlocs
turnip: add cache invalidate to fix input attachment cases
turnip: don't set SP_FS_CTRL_REG0_VARYING if only fragcoord is used
freedreno/ir3: fix vertex shader sysvals with pre_assign_inputs
freedreno/registers: document vertex/instance id offset bits
freedreno/ir3: support load_base_instance
turnip: emit base instance vs driver param
turnip: emit_compute_driver_params fixes
turnip: compute gmem offsets at renderpass creation time
turnip: implement secondary command buffers
nir: fix assign_io_var_locations for vertex inputs
turnip: minor warning fixes
util/format: add missing vulkan formats
turnip: disable B8G8R8 vertex formats
etnaviv: fix incorrectly failing vertex size assert
etnaviv: update headers from rnndb
etnaviv: HALTI2+ instanced draw
etnaviv: implement gl_VertexID/gl_InstanceID
etnaviv: remove unnecessary vertex_elements_state_create error checking
st/mesa: don't lower YUV when driver supports it natively
st/mesa: run st_nir_lower_tex_src_plane for lowered xyuv/ayuv
freedreno/ir3: allow inputs with the same location
turnip: remove tu_sort_variables_by_location
turnip: fix array/matrix varyings
turnip: hook up GetImageDrmFormatModifierPropertiesEXT
turnip: set linear tiling for scanout images
vulkan/wsi: remove unused image_get_modifier
turnip: simplify tu_physical_device_get_format_properties
etnaviv: implement UBOs
turnip: hook up cmdbuffer event set/wait

Jordan Justen (7):
iris: Add IRIS_DIRTY_RENDER_BUFFER state flag
iris/gen11+: Move flush for render target change
iris: Allow max dynamic pool size of 2GB for gen12
intel: Remove unused Tigerlake PCI ID
iris: Fix some indentation in iris_init_render_context
iris: Emit CS Stall before Instruction Cache flush for gen12 WA
anv: Emit CS Stall before Instruction Cache flush for gen12 WA

Jose Maria Casanova Crespo (1):
v3d: Fix predication with atomic image operations

Juan A. Suarez Romero (3):
nir/lower_double_ops: relax lower mod()
Revert "nir/lower_double_ops: relax lower mod()"
nir/spirv: skip unreachable blocks in Phi second pass

Kai Wasserbäch (4):
nir: fix unused variable warning in nir_lower_vars_to_explicit_types
nir: fix unused variable warning in find_and_update_previous_uniform_storage
nir: fix unused function warning in src/compiler/nir/nir.c
intel/gen_decoder: Fix unused-but-set-variable warning

Karol Herbst (14):
nv50/ir: fix crash in isUniform for undefined values
nir/validate: validate num_components on registers and intrinsics
nir/serialize: fix vec8 and vec16
nir/tests: add serializer tests
nir/tests: MSVC build fix
spirv: handle UniformConstant for OpenCL kernels
clover/nir: treat UniformConstant as global memory
clover/nir: set spirv environment to OpenCL
clover/spirv: allow Int64 Atomics for supported devices
nir: handle nir_deref_type_ptr_as_array in rematerialize_deref_in_block
nv50/ir: implement global atomics and handle it for nir
nir/serialize: cast swizzle before shifting
aco: use NIR_MAX_VEC_COMPONENTS instead of 4
nv50ir/nir: support vec8 and vec16

Kenneth Graunke (57):
iris: Fix "Force Zero RTA Index Enable" setting again
nir: Handle image arrays when setting variable data
Revert "intel/blorp: Fix usage of uninitialized memory in key hashing"
iris: Properly move edgeflag_out from output list to global list
iris: Wrap iris_fix_edge_flags in NIR_PASS
mesa: Handle GL_COLOR_INDEX in _mesa_format_from_format_and_type().
iris: Change keybox parenting
iris: Stop mutating the resource in get_rt_read_isl_surf().
iris: Drop 'old_address' parameter from iris_rebind_buffer
iris: Create an "iris_surface_state" wrapper struct
iris: Maintain CPU-side SURFACE_STATE copies for views and surfaces.
iris: Update SURFACE_STATE addresses when setting sampler views
iris: Disable VF cache partial address workaround on Gen11+
driconf, glsl: Add a vs_position_always_invariant option
drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel
st/mesa: Add GL_TDFX_texture_compression_FXT1 support
iris: Map FXT1 texture formats
meson: Add a "prefer_iris" build option
main: Change u_mmAllocMem align2 from bytes (old API) to bits (new API)
meson: Include iris in default gallium-drivers for x86/x86_64
util: Detect use-after-destroy in simple_mtx
intel/genxml: Add a partial TCCNTLREG definition
iris: Enable Gen11 Color/Z write merging optimization
anv: Enable Gen11 Color/Z write merging optimization
intel/decoder: Make get_state_size take a full 64-bit address and a base
iris: Create smaller program keys without legacy features
iris: Default to X-tiling for scanout buffers without modifiers
iris: Alphabetize source files after iris_perf.c was added
drirc: Final Fantasy VIII: Remastered needs allow_higher_compat_version
iris: Make helper functions to turn iris shader keys into brw keys.
iris: Fix shader recompile debug printing
iris: Avoid replacing backing storage for buffers with no contents
intel: Drop Gen11 WaBTPPrefetchDisable workaround
st/nir: Optionally unify inputs_read/outputs_written when linking.
iris: Set nir_shader_compiler_options::unify_interfaces.
st/mesa: Allow ASTC5x5 fallbacks separately from other ASTC LDR formats.
iris: Disable ASTC 5x5 support on Gen9 for now.
iris: Delete remnants of the unimplemented ASTC 5x5 workaround
iris: Allow HiZ for copy_region sources
anv: Only enable EWA LOD algorithm when doing anisotropic filtering.
Revert "nir: assert that nir_lower_tex runs after lowering derefs"
i965: Simplify brw_get_renderer_string()
iris: Simplify iris_get_renderer_string()
intel: Use similar brand strings to the Windows drivers
intel/compiler: Fix illegal mutation in get_nir_image_intrinsic_image
iris: Fix export of fences that have already completed.
st/mesa: Allocate full miplevels if MaxLevel is explicitly set
iris: Drop some workarounds which are no longer necessary
anv: Drop some workarounds that are no longer necessary
intel: Fix aux map alignments on 32-bit builds.
meson: Prefer 'iris' by default over 'i965'.
loader: Check if the kernel driver is i915 before loading iris
iris: Drop 'engine' from iris_batch.
iris: Make iris_emit_default_l3_config pull devinfo from the batch
iris: Support multiple chained batches.
i965: Use brw_batch_references in tex_busy check
loader: Fix leak of kernel driver name

Kristian Høgsberg (62):
freedreno/registers: Fix typo
freedreno/registers: Move SP_PRIMITIVE_CNTL and SP_VS_VPC_DST
freedreno/registers: Add comments about primitive counters
freedreno/a6xx: Fix primitive counters again
freedreno/a6xx: Clear sysmem with CP_BLIT
freedreno: Add nogmem debug option to force bypass rendering
freedreno/a6xx: Fix layered texture type enum
freedreno/a6x: Rename z/s formats
freedreno/a6xx: Add register offset for STG/LDG
freedreno/ir3: Emit link map as byte or dwords offsets as needed
freedreno/ir3: Add load and store intrinsics for global io
freedreno: Don't count primitives for patches
freedreno/ir3: Add ir3 intrinsics for tessellation
freedreno/ir3: Use imul24 in offset calculations
freedreno/ir3: Add tessellation field to shader key
freedreno/ir3: Extend geometry lowering pass to handle tessellation
freedreno/ir3: Add new synchronization opcodes
freedreno/ir3: End TES with chsh when using GS
freedreno/ir3: Implement tess coord intrinsic
freedreno/ir3: Implement TCS synchronization intrinsics
freedreno/ir3: Setup inputs and outputs for tessellation stages
freedreno/ir3: Don't assume binning shader is always VS
freedreno/ir3: Pre-color TCS header and primitive ID inputs
freedreno/ir3: Allocate const space for tessellation parameters
freedreno/a6xx: Build the right draw command for tessellation
freedreno/a6xx: Allocate and program tessellation buffer
freedreno/a6xx: Emit constant parameters for tessellation stages
freedreno/a6xx: Program state for tessellation stages
freedreno: Use bypass rendering for tessellation
freedreno/a6xx: Only set emit.hs/ds when we're drawing patches
freedreno/blitter: Save tessellation state
freedreno/a6xx: Only use merged regs and four quads for VS+FS
freedreno/a6xx: Turn on tessellation shaders
freedreno/ir3: Use regid() helper when setting up precolor regs
freedreno/registers: Remove duplicate register definitions
freedreno: New struct packing macros
freedreno/registers: Add 64 bit address registers
freedreno/a6xx: Drop stale include
freedreno/a6xx: Include fd6_pack.h in a few files
freedreno/a6xx: Convert emit_mrt() to OUT_REG()
freedreno/a6xx: Convert emit_zs() to OUT_REG()
freedreno/a6xx: Convert VSC pipe setup to OUT_REG()
freedreno/a6xx: Convert gmem blits to OUT_REG()
freedreno/a6xx: Convert some tile setup to OUT_REG()
freedreno/a6xx: Silence warning for unused perf counters
freedreno/a6xx: Document the CP_SET_DRAW_STATE enable bits
freedreno/a6xx: Make DEBUG_BLIT_FALLBACK only dump fallbacks
freedreno: Add debug flag for forcing linear layouts
freedreno/a6xx: Program sampler swap based on resource tiling
freedreno/a6xx: Pick blitter swap based on resource tiling
freedreno/a6xx: Add fd_resource_swap() helper
freedreno/a6xx: Use blitter for resolve blits
freedreno/a6xx: RB6_R8G8B8 is actually 32 bit RGBX
freedreno/a6xx: Use A6XX_SP_2D_SRC_FORMAT_MASK macro
freedreno/a6xx: Handle srgb blits on the blitter
freedreno/a6xx: Move handle_rgba_blit() up
freedreno/a6xx: Rewrite compressed blits in a helper function
freedreno/a6xx: Set up multisample sysmem MRTs correctly
st/mesa: Lower vars to ssa and constant prop before gl_nir_lower_buffers
ir3: Set up full/half register conflicts correctly
iris: Advertise PIPE_CAP_NATIVE_FENCE_FD
iris: Print warning and return *out = NULL when fd to syncobj fails

Krzysztof Raszkowski (10):
gallium/swr: Fix GS invocation issues - Fixed proper setting gl_InvocationID. - Fixed GS vertices output memory overflow.
gallium/swr: Enable some ARB_gpu_shader5 extensions Enable / add to features.txt: - Enhanced textureGather. - Geometry shader instancing. - Geometry shader multiple streams.
gallium/swr: Fix crash when use GL_TDFX_texture_compression_FXT1 format.
gallivm: add TGSI bit arithmetic opcodes support
gallium/swr: Fix glVertexPointer race condition.
gallium/swr: Disable showing detected arch message.
docs/GL4: update gallium/swr features
gallium/swr: add option for static link
gallium/swr: Fix gcc 4.8.5 compile error
gallium/swr: simplify environmental variabled expansion code

Lasse Lopperi (1):
freedreno/drm: Fix memory leak in softpin implementation

Laurent Carlier (1):
egl: avoid local modifications for eglext.h Khronos standard header file

Leo Liu (1):
ac: add missing Arcturus to the info of pc lines

Lepton Wu (2):
gallium: dri2: Use index as plane number.
android: mesa: Revert "android: mesa: revert "Enable asm unconditionally""

Lionel Landwerlin (60):
intel/dev: set default num_eu_per_subslice on gen12
intel/perf: add TGL support
intel/perf: fix Android build
mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
vulkan: bump headers/registry to 1.1.127
anv: Properly handle host query reset of performance queries
anv: implement VK_KHR_separate_depth_stencil_layouts
mesa: check framebuffer completeness only after state update
anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit
anv: remove list items on batch fini
anv: detach batch emission allocation from device
anv: expose timeout helpers outside of anv_queue.c
anv: move queue init/finish to anv_queue.c
anv: allow NULL batch parameter to anv_queue_submit_simple_batch
anv: prepare driver to report submission error through queues
anv: refcount semaphores
anv: prepare the driver for delayed submissions
anv/wsi: signal the semaphore in the acquireNextImage
anv: implement VK_KHR_timeline_semaphore
intel/dev: flag the Elkhart Lake platform
intel/perf: add EHL performance query support
intel/perf: fix invalid hw_id in query results
intel/perf: set read buffer len to 0 to identify empty buffer
intel/perf: take into account that reports read can be fairly old
intel/perf: simplify the processing of OA reports
intel/perf: fix improper pointer access
anv: fix missing gen12 handling
anv: fix incorrect VMA alignment for CCS main surfaces
anv: fix fence underlying primitive checks
anv: fix assumptions about temporary fence payload
intel/perf: drop batchbuffer flushing at query begin
i965/iris: perf-queries: don't invalidate/flush 3d pipeline
anv: constify pipeline layout in nir passes
anv: drop unused parameter from apply layout pass
vulkan/wsi: error out when image fence doesn't signal
mesa: avoid triggering assert in implementation
i965/iris/perf: factor out frequency register capture
loader: fix close on uninitialized file descriptor value
anv: don't close invalid syncfd semaphore
anv: fix intel perf queries availability writes
anv: set stencil layout for input attachments
iris: Implement Gen12 workaround for non pipelined state
anv: Implement Gen12 workaround for non pipelined state
anv: only use VkSamplerCreateInfo::compareOp if enabled
anv: fix pipeline switch back for non pipelined states
genxml: add new Gen11+ PIPE_CONTROL field
iris: handle new PIPE_CONTROL field
iris: implement another workaround for non pipelined states
anv: implement another workaround for non pipelined states
intel/perf: expose timestamp begin for mdapi
intel/perf: report query split for mdapi
anv: enable VK_KHR_swapchain_mutable_format
anv: don't report error with other vendor DRM devices
anv: ensure prog params are initialized with 0s
anv/iris: warn gen12 3DSTATE_HS restriction
intel: Implement Gen12 workaround for array textures of size 1
isl: drop CCS row pitch requirement for linear surfaces
isl: add gen12 comment about CCS for linear tiling
anv: implement gen9 post sync pipe control workaround
anv: set MOCS on push constants

Luis Mendes (1):
radv: fix radv secure compile feature breaks compilation on armhf EABI and aarch64

Marco Felsch (1):
etnaviv: Fix assert when try to accumulate an invalid fd

Marek Olšák (245):
glsl: encode/decode types using a union with bitfields for readability
glsl: encode vector_elements and matrix_columns better
glsl: encode explicit_stride for basic types better
glsl: encode array types better
glsl: encode struct/interface types better
st/mesa: call nir_opt_access only once
st/mesa: call nir_lower_flrp only once per shader
compiler: make variable::data::binding unsigned
nir: pack nir_variable::data::stream
nir: pack nir_variable::data::xfb_*
radeonsi: use IR SHA1 as the cache key for the in-memory shader cache
radeonsi: don't keep compute shader IR after compilation
radeonsi: keep serialized NIR instead of nir_shader in si_shader_selector
nir: pack the rest of nir_variable::data
nir/serialize: don't expand 16-bit variable state slots to 32 bits
nir/serialize: store 32-bit object IDs instead of 64-bit
nir/serialize: pack nir_variable flags
mesa: expose SPIR-V extensions in the Compatibility profile too
util: add blob_finish_get_buffer
radeonsi/nir: call nir_serialize only once per shader
radeonsi/nir: fix compute shader crash due to nir_binary == NULL
glsl/linker: pass shader_info to analyze_clip_cull_usage directly
compiler: pack shader_info from 160 bytes to 96 bytes
st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for them
st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IR
st/mesa: remove \n being only printed in debug builds after printed TGSI
st/mesa: print TCS/TES/GS/CS TGSI in the right place & keep disk cache enabled
st/mesa: add ST_DEBUG=nir to print NIR shaders
st/mesa: remove unused TGSI-only debug printing functions
gallium/noop: call finalize_nir
radeonsi/nir: remove dead function temps
radeonsi/nir: call nir_lower_flrp only once per shader
radeonsi/nir: don't lower fma, instead, fuse fma
mesa: enable glthread for 7 Days To Die
st/mesa: rename delete_basic_variant -> delete_common_variant
st/mesa: decrease the size of st_fp_variant_key from 48 to 40 bytes
st/mesa: start deduplicating some program code
st/mesa: initialize affected_states and uniform storage earlier in deserialize
st/mesa: consolidate and simplify code flagging program::affected_states
st/mesa: trivially merge st_vertex_program into st_common_program
st/mesa: rename st_common_program to st_program
st/mesa: cleanups after unification of st_vertex/common program
st/mesa: rename occurences of stcp to stp to correspond to st_program
st/mesa: more cleanups after unification of st_vertex/common_program
st/mesa: subclass st_vertex_program for VP-specific members
st/mesa: call nir_sweep in st_finalize_nir
st/mesa: keep serialized NIR instead of nir_shader in st_program
st/mesa: call nir_serialize only once per shader
nir: move data.image.access to data.access
nir/print: only print image.format for image variables
glsl_to_nir: rename image_access to mem_access
nir: move data.descriptor_set above data.index for better packing
nir: don't use GLenum16 in nir.h
ac: add radeon_info::num_rings and move ring_type to amd_family.h
ac: fill num_rings for remaining IPs
winsys/amdgpu: detect noop dependencies on the same ring correctly
nir: strip as we serialize to remove the nir_shader_clone call
nir/serialize: do ctx = {0} instead of manual initializations
util/blob: add 8-bit and 16-bit reads and writes
nir/serialize: pack instructions better
nir/serialize: pack src better and limit the object count to 1M from 1G
nir/serialize: don't serialize var->data for temporaries
nir/serialize: deduplicate serialized var types by reusing the last unique one
nir/serialize: try to store a diff in var data locations instead of var data
nir/serialize: pack load_const with non-64-bit constants better
nir/serialize: pack 1-component constants into 20 bits if possible
nir/serialize: pack nir_intrinsic_instr::const_index[] better
nir/serialize: try to pack two alu srcs into 1 uint32
nir/serialize: don't store deref types if not needed
nir/serialize: don't serialize mode for deref non-cast instructions
nir/serialize: try to put deref->var index into the unused bits of the header
nir/serialize: cleanup - fold nir_deref_type_var cases into switches
nir/serialize: try to pack both deref array src into 32 bits
nir/serialize: remove up to 3 consecutive equal ALU instruction headers
nir/serialize: reuse the writemask field for 2 src X swizzles of SSA ALU
nir/serialize: serialize swizzles for vec8 and vec16
nir/serialize: serialize writemask for vec8 and vec16
nir/serialize: don't serialize redundant nir_intrinsic_instr::num_components
nir/serialize: use 3 unused bits in intrinsic for packed_const_indices
nir/serialize: support any num_components for remaining instructions
ac: set swizzled bit in cache policy as a hint not to merge loads/stores
radeonsi: initialize the per-context compiler on demand
radeonsi/nir: don't run si_nir_opts again if there is no change
st/mesa: don't serialize all streamout state if there are no SO outputs
st/mesa: don't use redundant stp->state.ir.nir
st/mesa: don't call ProgramStringNotify in glsl_to_nir
st/mesa: propagate gl_PatchVerticesIn from TCS to TES before linking for NIR
st/mesa: simplify looping over linked shaders when linking NIR
st/mesa: don't use ** in the st_nir_link_shaders signature
st/mesa: add st_variant base class to simplify code for shader variants
ac/nir: don't rely on data.patch for tess factors
radeonsi/nir: implement subgroup system values for SPIR-V
radeonsi: simplify the interface of get_dw_address_from_generic_indices
radeonsi: simplify get_tcs_tes_buffer_address_from_generic_indices
radeonsi/nir: validate is_patch because SPIR-V doesn't set it for tess factors
radeonsi/nir: don't rely on data.patch for tess factors
radeonsi/nir: fix location_frac handling for TCS outputs
radeonsi/nir: support interface output types to fix SPIR-V xfb piglits
radeonsi: enable SPIR-V and GL 4.6 for NIR
util/driconfig: print ATTENTION if MESA_DEBUG=silent is not set
radeonsi/gfx10: simplify some duplicated NGG GS code
radeonsi/gfx10: fix the vertex order for triangle strips emitted by a GS
llvmpipe: implement TEX_LZ and TXF_LZ opcodes
gallivm: implement LOAD with CONSTBUF but don't enable it for llvmpipe
st/mesa: support UBOs for Selection/Feedback/RasterPos
st/mesa: save currently bound vertex samplers and sampler views in st_context
st/mesa: support samplers for Selection/Feedback/RasterPos
st/mesa: support SSBOs for Selection/Feedback/RasterPos
st/mesa: support shader images for Selection/Feedback/RasterPos
st/mesa: use a separate VS variant for the draw module
st/mesa: remove st_vp_variant::num_inputs
st/mesa: remove struct st_vp_variant in favor of st_common_variant
st/mesa: don't generate VS TGSI if NIR is enabled
draw, st/mesa: generate TGSI for ffvp/ARB_vp if draw lacks LLVM
st/mesa: release the draw shader properly to fix driver crashes (iris)
st/dri: assume external consumers of back buffers can write to the buffers
radeonsi: enable NIR by default and document GL 4.6 support
radeonsi/gfx10: disable vertex grouping
radeonsi/gfx10: simplify the tess_turns_off_ngg condition
radeonsi: don't rely on CLEAR_STATE to set PA_SC_GENERIC_SCISSOR_*
ac: fix ac_get_i1_sgpr_mask for Wave32
ac: fix the return value in cull_bbox when bbox culling is disabled
radeonsi: deduplicate ES and GS thread enablement code
radeonsi: disallow compute-based culling if polygon mode is enabled
radeonsi: set is_monolithic for VS prologs when the shader is really monolithic
radeonsi: don't wrap the VS prolog in if (ES thread) .. endif
radeonsi/gfx10: don't insert NGG streamout atomics if they are never used
radeonsi: allow generating VS prologs with 0 inputs
radeonsi: fix determining whether the VS prolog is needed
radeonsi: reset more fields in si_llvm_context_set_ir to fix reusing ctx
radeonsi/gfx10: fix ngg_get_ordered_id
amd/addrlib: update to the latest version
ac/surface: fix an assertion failure on gfx9 in CMASK computation
radeonsi/gfx10: don't declare any LDS for NGG if it's not used
radeonsi/gfx10: enable NGG passthrough for eligible shaders
radeonsi/gfx10: improve performance for TES using PrimID but not exporting it
Revert "u_vbuf: Regard non-constant vbufs with non-instance elements as free"
winsys/radeon: initialize pte_fragment_size
radeonsi: preserve the scanout flag for shared resources on gfx9 and gfx10
radeonsi: ignore PIPE_BIND_SCANOUT for imported textures
radeonsi: remove the "display_dcc_offset == 0" assertion
radeonsi: rename SDMA debug flags
radeonsi: remove broken and unused SI SDMA image copy code
radeonsi: add AMD_DEBUG=nodmaclear for debugging
radeonsi: add AMD_DEBUG=nodmacopyimage for debugging
radeonsi: rename dma_cs -> sdma_cs
radeonsi: move SI and CIK+ SDMA code into 1 common function for cleanups
radeonsi: disable SDMA on gfx8 to fix corruption on RX 580
radeonsi: remove TGSI
gallium: put u_vbuf_get_caps return values into u_vbuf_caps
gallium/cso_context: move non-vbuf vertex buffer and element code into helpers
gallium: bypass u_vbuf if it's not needed (no fallbacks and no user VBOs)
ac/gpu_info: always use distributed tessellation on gfx10
radeonsi: fix monolithic pixel shaders with two-sided colors and SampleMaskIn
radeonsi: fix context roll tracking in si_emit_shader_vs
radeonsi: test polygon mode enablement accurately
radeonsi: determine accurately if line stippling is enabled for performance
radeonsi: clean up messy si_emit_rasterizer_prim_state
ac: unify build_sendmsg_gs_alloc_req
ac: unify primitive export code
ac/gpu_info: add pc_lines and use it in radeonsi
ac: add 128-bit bitcount
ac: add ac_build_s_endpgm
radeonsi/gfx9: force the micro tile mode for MSAA resolve correctly on gfx9
radeonsi: rename desc_list_byte_size -> vb_desc_list_alloc_size
radeonsi: add si_context::num_vertex_elements
radeonsi: don't allow draw calls with uninitialized VS inputs
radeonsi: simplify si_set_vertex_buffers
ac,radeonsi: increase the maximum number of shader args and return values
radeonsi: put up to 5 VBO descriptors into user SGPRs
radeonsi: don't enable VBOs in user SGPRs if compute-based culling can be used
radeonsi: fix assertion and other failures in si_emit_graphics_shader_pointers
radeonsi: actually enable VBOs in user SGPRs
radeonsi: don't adjust depth and stencil PS output locations
radeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR
radeonsi: remove TGSI from comments
radeonsi: rename si_shader_info -> si_shader_binary_info
radeonsi: fork tgsi_shader_info and tgsi_tessctrl_info
radeonsi: merge si_tessctrl_info into si_shader_info
radeonsi: clean up si_shader_info
radeonsi: rename si_compile_tgsi_main -> si_build_main_function
radeonsi: rename si_shader_create -> si_create_shader_variant for clarity
radeonsi: fold si_create_function into si_llvm_create_func
radeonsi: remove always constant ballot_mask_bits from si_llvm_context_init
radeonsi: move PS LLVM code into si_shader_llvm_ps.c
radeonsi: separate code computing info for small primitive culling
ac/cull: don't read Position.Z if it's not needed for culling
radeonsi: make si_insert_input_* functions non-static
radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
radeonsi/gfx10: separate code for getting edgeflags from the gs_invocation_id VGPR
radeonsi/gfx10: separate code for determining the number of vertices for NGG
radeonsi: fix si_build_wrapper_function for compute-based primitive culling
radeonsi: work around an LLVM crash when using llvm.amdgcn.icmp.i64.i1
radeonsi: move si_insert_input_* functions
radeonsi: move tessellation shader code into si_shader_llvm_tess.c
radeonsi: remove llvm_type_is_64bit
radeonsi: move geometry shader code into si_shader_llvm_gs.c
radeonsi: move code for shader resources into si_shader_llvm_resources.c
radeonsi: remove useless #includes
radeonsi: merge si_compile_llvm and si_llvm_compile functions
gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES
st/dri: do FLUSH_VERTICES before calling flush_resource
Revert "radeonsi: unbind image before compute clear"
radeonsi: clean up how internal compute dispatches are handled
radeonsi: don't invoke decompression inside internal launch_grid
radeonsi: fix doubles and int64
radeonsi: turn an assertion into return in si_nir_store_output_tcs
ac: add prefix bitcount functions
ac: add ac_build_readlane without optimization barrier
radeonsi/gfx10: update comments and remove invalid TODOs
radeonsi/gfx10: correct VS PrimitiveID implementation for NGG
radeonsi/gfx10: move s_sendmsg gs_alloc_req to the beginning of shaders
radeonsi/gfx10: export primitives at the beginning of VS/TES
radeonsi/gfx10: merge main and pos/param export IF blocks into one if possible
radeonsi/gfx10: don't initialize VGPRs not used by NGG passthrough
radeonsi/gfx10: move GE_PC_ALLOC setting to shader states
radeonsi/gfx10: implement NGG culling for 4x wave32 subgroups
ac: add helper ac_build_triangle_strip_indices_to_triangle
radeonsi/gfx10: rewrite late alloc computation
radeonsi/gfx10: enable GS fast launch for triangles and strips with NGG culling
radeonsi: use ctx->ac. for types and integer constants
radeonsi: move non-LLVM code out of si_shader_llvm.c
radeonsi: move VS shader code into si_shader_llvm_vs.c
radeonsi: move si_shader_llvm_build.c content into si_shader_llvm.c
radeonsi: minor cleanup in si_shader_internal.h
radeonsi: move si_nir_build_llvm into si_shader_llvm.c
radeonsi: fold si_shader_context_set_ir into si_build_main_function
radeonsi: move more LLVM functions into si_shader_llvm.c
radeonsi: make si_compile_llvm return bool
radeonsi: make si_compile_shader return bool
radeonsi: change prototypes of si_is_multi_part_shader & si_is_merged_shader
radeonsi: separate LLVM compilation from non-LLVM code
util/simple_mtx: add a missing include to get ASSERTED
gallium/util: add a cache of live shaders for shader CSO deduplication
radeonsi: use the live shader cache
radeonsi: restructure si_shader_cache_load_shader
radeonsi: print shader cache stats with AMD_DEBUG=cache_stats
radeonsi: expose shader cache stats to the HUD
radeonsi: make screen available to shader part compilation
radeonsi: fix a regression since the addition of si_shader_llvm_vs.c
Revert "winsys/amdgpu: Close KMS handles for other DRM file descriptions"
Revert "winsys/amdgpu: Re-use amdgpu_screen_winsys when possible"
radeonsi: don't report that multi-plane formats are supported
radeonsi: fix the DCC MSAA bug workaround
radeonsi: don't wait for shader compilation to finish when destroying a context

Marek Vasut (5):
etnaviv: Replace bitwise OR with logical OR
etnaviv: tgsi: Fix gl_FrontFacing support
etnaviv: Report correct number of vertex buffers
etnaviv: Do not filter out PIPE_FORMAT_S8_UINT_Z24_UNORM on pre-HALTI2
etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy()

Mark Janes (3):
Revert "st/mesa: call nir_serialize only once per shader"
Revert "st/mesa: keep serialized NIR instead of nir_shader in st_program"
iris: separating out common perf code

Markus Wick (3):
mapi/glapi: Generate sizeof() helpers instead of fixed sizes.
mesa/glthread: Implement ARB_multi_bind.
drirc: Enable glthread for dolphin/citra/yuzu.

Martin Fuzzey (1):
etnaviv: update Android build files

Mathias Fröhlich (1):
egl: Implement getImage/putImage on pbuffer swrast.

Matt Turner (19):
intel/compiler: Use ARRAY_SIZE()
intel/compiler: Extract GEN_* macros into separate file
intel/compiler: Split has_64bit_types into float/int
intel/compiler: Don't disassemble align1 3-src operands on Gen < 10 intel/compiler: Limit compaction unit tests to specific gens intel/compiler: Add NF some more places intel/compiler: Add a INVALID_{,HW_}REG_TYPE macros intel/compiler: Split hw_type tables intel/compiler: Handle invalid inputs to brw_reg_type_to_*() intel/compiler: Handle invalid compacted immediates intel/compiler: Factor out brw_validate_instruction() intel/compiler: Validate some instruction word encodings intel/compiler: Add unit tests for new EU validation checks intel/compiler: Validate fuzzed instructions intel/compiler: Test compaction on Gen <= 12 gitlab-ci: Skip ext_timer_query/time-elapsed intel/compiler: Move Gen4/5 rounding to visitor util: Explain BITSET_FOREACH_SET params util: Remove tmp argument from BITSET_FOREACH_SET macro Mauro Rossi (9): android: aco: fix Lower to CSSA android: radeonsi: fix build error due to wrong u_format.csv file path android: util/format: fix include path list android: radeonsi: fix build after vl refactoring (v2) android: nir: add a load/store vectorization pass android: util: Add a mapping from VkFormat to PIPE_FORMAT. android: radv: fix vk_format_table.c generated source build android: radeonsi,ac: fix building error due to ac changes android: radv: build radv_shader_args.c Michel Dänzer (36): gitlab-ci: Set arm job CCACHE_DIR properly gitlab-ci: Use separate arm64 build/test docker images gitlab-ci: Don't build libdrm for ARM gitlab-ci: Use ninja -j4 for building dEQP gitlab-ci: Move artifact preparation to separate script gitlab-ci: Share dEQP build process between x86 & ARM test image scripts gitlab-ci: Sort packages in debian-install.sh gitlab-ci: Run piglit tests with llvmpipe gitlab-ci: Use separate docker images for x86 build/test jobs gitlab-ci: Delete install/bin from artifacts as well gitlab-ci: Document that ci-templates refs must be in sync gitlab-ci: Use functional container job names gitlab-ci: Rename container install scripts to match job names (better) gitlab-ci: Organize images using new REPO_SUFFIX templates feature gitlab-ci: Directly use host-mapped directory for ccache gitlab-ci: Stop reporting piglit test results via JUnit gitlab-ci: Stop storing piglit test results as JUnit gitlab-ci: Put HTML summary in artifacts for failed piglit jobs gitlab-ci: Update to current ci-templates master gitlab-ci: Run piglit glslparser & quick_shader tests separately glsl/tests: Use splitlines() instead of strip() gitlab-ci: Use the common run policy for LAVA jobs as well again gitlab-ci: Overhaul job run policy gitlab-ci: Don't exclude any piglit quick_shader tests gitlab-ci: Test against LLVM / clang 9 on x86 gitlab-ci: Stop using manual jobs for merge requests gitlab-ci: Set GIT_STRATEGY to none for the dummy job gitlab-ci: Use single if for manual job rules entry winsys/amdgpu: Keep a list of amdgpu_screen_winsyses in amdgpu_winsys winsys/amdgpu: Keep track of retrieved KMS handles using hash tables winsys/amdgpu: Only re-export KMS handles for different DRM FDs util: Add os_same_file_description helper winsys/amdgpu: Re-use amdgpu_screen_winsys when possible winsys/amdgpu: Close KMS handles for other DRM file descriptions winsys/amdgpu: Re-use amdgpu_screen_winsys when possible winsys/amdgpu: Close KMS handles for other DRM file descriptions Michel Zou (3): Meson: Check for dladdr with MinGW disk_cache_get_function_timestamp: check for dladdr Meson: Add llvm>=9 modules

Miguel Casas-Sanchez (1):
i965: Ensure that all 2101010 image imports can pass framebuffer completeness.

Nanley Chery (3):
gallium/dri2: Fix creation of multi-planar modifier images
gallium: Store the image format in winsys_handle
iris: Fix import of multi-planar surfaces with modifiers

Nataraj Deshpande (1):
egl/android: Restrict minimum triple buffering for android color_buffers

Nathan Kidd (1):
llvmpipe: Check thread creation errors

Neha Bhende (3):
st/mesa: release tgsi tokens for shader states
svga: fix size of format_conversion_table[]
svga: Use pipe_shader_state_from_tgsi to set shader state

Neil Armstrong (3):
Add support for T820 CI Jobs
ci: Remove T820 from CI temporarily
gitlab-ci/lava: add pipeline information in the lava job name

Neil Roberts (9):
nir/opcodes: Add a helper function to generate the comparison binops
nir/opcodes: Add a helper function to generate reduce opcodes
nir: Add a 16-bit bool type
nir: Add a 8-bit bool type
nir/lower_alu_to_scalar: Support lowering 8- and 16-bit reduce ops
freedreno/ir3: Support 16-bit comparison instructions
freedreno/ir3: Add implementation of nir_op_b16csel
freedreno/ir3: Implement f2b16 and i2b16
freedreno/ir3: Enabling lowering 16-bit flrp

Paul Cercueil (5):
kmsro: Extend to include ingenic-drm
u_vbuf: Mark vbufs incompatible if more were requested than HW supports
u_vbuf: Only create driver CSO if no incompatible elements
u_vbuf: Regard non-constant vbufs with non-instance elements as free
u_vbuf: Return true in u_vbuf_get_caps if nb of vbufs is below minimum

Paul Gofman (1):
state_tracker: Handle texture view min level in st_generate_mipmap()

Paulo Zanoni (2):
intel/compiler: remove the operand restriction for src1 on GLK
intel/compiler: fix nir_op_{i,u}*32 on ICL

Peng Huang (1):
radeonsi: make si_fence_server_signal flush pipe without work

Philipp Sieweck (1):
svga: check return value of define_query_vgpu{9,10}

Pierre Moreau (4):
compiler/spirv: Fix uses of gnu struct = {} extension
include/CL: Update OpenCL headers to latest
clover: Use the dispatch table type from the OpenCL headers
clover/meson: Define OpenCL header macros

Pierre-Eric Pelloux-Prayer (54):
radeonsi: tell the shader disk cache what IR is used
mesa: enable msaa in clear_with_quad if needed
mesa: pass vao as a function paramter
mesa: add EXT_dsa glVertexArray* functions declarations
mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsa
mesa: add vao/vbo lookup helper for EXT_dsa
mesa: add EXT_dsa glVertexArray* functions implementation
mesa: add gl_vertex_array_object parameter to client state helpers
mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT
mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXT
mesa: extract helper function from _mesa_GetPointerv
mesa: add EXT_dsa glGetVertexArray* 4 functions
mesa: fix call to _mesa_lookup_vao_err
radeonsi: fix shader disk cache key
radeonsi: enable mesa_glthread for GfxBench
mesa: update features.txt to reflect EXT_dsa status
mesa: add ARB_framebuffer_no_attachments named functions
mesa: add ARB_vertex_attrib_64bit VertexArrayVertexAttribLOffsetEXT
mesa: add ARB_clear_buffer_object named functions
mesa: add ARB_gpu_shader_fp64 selector-less functions
mesa: add ARB_instanced_arrays EXT_dsa function
mesa: add ARB_texture_buffer_range glTextureBufferRangeEXT function
mesa: implement ARB_texture_storage_multisample + EXT_dsa functions
mesa: extend vertex_array_attrib_format to support EXT_dsa
mesa: add ARB_vertex_attrib_binding glVertexArray* functions
mesa: add ARB_sparse_buffer NamedBufferPageCommitmentEXT function
mesa: enable EXT_direct_state_access
mesa: fix warning in 32 bits build
radeonsi: implement sdma for GFX9
radeonsi: display cs blit count for AMD_DEBUG=testdma
radeonsi: use gfx9.surf_offset to compute texture offset
radeonsi: fix multi plane buffers creation
radeonsi: dcc dirty flag
st/mesa: add a notify_before_flush callback param to flush
st/dri: use st->flush callback to flush the backbuffer
radeonsi: disable dcc for 2x MSAA surface and bpe < 4 gallium: refuse to create buffers larger than UINT32_MAX radeon/vcn2: enable rate control for hevc encoding radeonsi: check ctx->sdma_cs before using it
radeonsi: release saved resources in si_retile_dcc
radeonsi: release saved resources in si_compute_expand_fmask
radeonsi: release saved resources in si_compute_clear_render_target
radeonsi: release saved resources in si_compute_copy_image
radeonsi: release saved resources in si_compute_clear_12bytes_buffer
radeonsi: release saved resources in si_compute_do_clear_or_copy
radeonsi: fix fmask expand compute shader
radeonsi: make sure fmask expand is done if needed
radeonsi: unbind image before compute clear
radeonsi: drop the negation from fmask_is_not_identity
util: call bind_sampler_states before setting sampler_views
radeonsi: move AMD_DEBUG tests to AMD_TEST
docs: document AMD_DEBUG variable
radeonsi: stop using the VM_ALWAYS_VALID flag
radeonsi/ngg: add VGT_FLUSH when enabling fast launch

Prodea Alexandru-Liviu (2):
Meson: Remove lib prefix from graw and osmesa when building with Mingw. Also remove version sufix from osmesa swrast on Windows.
Appveyor: Quickly fix meson build. As this required use of Python 3.8, mako module also had to be updated.

Qiang Yu (3):
lima: sync lima_drm.h with kernel
lima: create heap buffer with new interface if available
lima: add noheap debug option

Rafael Antognolli (23):
intel/isl: Add MOCS settings to isl_device.
anv: Use mocs settings from isl_dev.
iris: Use mocs from isl_dev.
intel: Add workaround for stencil state.
intel/genxml: Add 3DSTATE_CONSTANT_ALL packet.
intel/aubinator: Decode 3DSTATE_CONSTANT_ALL.
intel/blorp: Use 3DSTATE_CONSTANT_ALL to setup push constants.
iris: Rework push constants emitting code.
iris: Use 3DSTATE_CONSTANT_ALL when possible.
anv: Move gen8+ push constant packet workaround.
anv: Add get_push_range_address() helper.
anv: Move code for emitting push constants into its own function.
anv: Use 3DSTATE_CONSTANT_ALL when possible.
iris: Add restriction to 3DSTATE_CONSTANT_ packets.
util/os_socket: Add socket related functions.
vulkan/overlay: Add a control socket.
vulkan/overlay: Add support for a control socket.
vulkan/overlay: Add a command to start capturing data to a file.
vulkan/overlay: Add basic overlay control script.
vulkan/overlay: Update docs.
iris: Implement WA for push constants.
utils/os_socket: Define ssize_t on windows.
intel: Load the driver even if I915_PARAM_REVISION is not found.

Rhys Perry (131):
radv: adjust loop unrolling heuristics for int64
aco: add Instruction::usesModifiers() and add more checks in the optimizer
radv: fix radv_nir_get_max_workgroup_size when nir=NULL
aco: use DPP instead of exec modification when lowering GFX10 shuffles
aco: fix shuffle with uniform operands
nir/divergence: improve DA of shuffle
aco: fix read_invocation with VGPR lane index
aco: don't propagate vgprs into v_readlane/v_writelane
aco: combine read_invocation and shuffle implementations
radv: enable FP16/FP64 denormals earlier and only for LLVM
aco: don't combine literals into v_cndmask_b32/v_subb/v_addc
aco: fix 64-bit fsign with 0
aco: implement VK_KHR_shader_float_controls
aco: refactor reduction lowering helpers
aco: implement 64-bit integer reductions
radv/aco: enable VK_KHR_shader_subgroup_extended_types
nir: make nir_variable::{num_members,num_state_slots} a uint16_t
nir: add nir_variable::index and nir_index_vars
nir/large_constants: use nir_index_vars and nir_variable::index
docs: update features.txt for RADV
aco: improve waitcnt insertion around loops
aco: fix copy+paste error
aco: fix waitcnts for barriers at block ends
nir: add nir_num_variable_modes and nir_var_mem_push_const
radv: set alignment for load_ssbo/store_ssbo in meta shaders
nir: add a load/store vectorization pass
nir: add load/store vectorizer tests
aco: enable load/store vectorizer
aco: allow constant offsets for global/scratch instructions on GFX10
aco: set dlc/glc correctly for image loads
aco: propagate p_wqm on an image_sample's coordinate p_create_vector
aco: fix i2i64
aco: fix incorrect cast in parse_wait_instr()
aco: add v_nop inbetween exec write and VMEM/DS/FLAT
aco: improve WAR hazard workaround with >64bit stores
aco: fix GFX10 opcodes for some global/flat atomics
aco: fix assembly of FLAT/GLOBAL atomics
aco: fix SADDR with FLAT on GFX10
aco: don't enable store_global for helper invocations
aco: improve FLAT/GLOBAL scheduling
aco: implement global atomics
ac/llvm: fix pointer type for global atomics
ac/llvm: improve sync scope for global atomics
radv: set writes_memory for global memory stores/atomics
aco: validate the CFG
aco: handle loop exit and IF merge phis with break/discard
aco: fix block_kind_discard s_andn2 definition to exec
nir/lower_io_to_vector: don't create arrays when not needed
nir/load_store_vectorize: fix combining stores with aliasing loads between
aco/wave32: fix comparison optimizations
aco: improve jump threading with wave32
aco: fix vgpr alloc granule with wave32
aco: limit register usage for large work groups
aco: set vm for pos0 exports on GFX10
aco: fix imageSize()/textureSize() with large buffers on GFX8
aco: fix uninitialized data in the binary
aco: handle VOP3 modifiers when combining a constant comparison's NaN test
aco: handle omod successors with the constant in the first operand
aco: check usesModifiers() when identifying a neg/abs
aco: better handle neg/abs of sgprs
aco: set exec_potentially_empty for demotes
aco: don't DCE atomics with return values
aco: disable add combining for ds_swizzle_b32
aco: check if multiplication/clamp is live when applying output modifier
nir/divergence: handle load_primitive_id in GS
nir/lower_gs_intrinsics: add option for per-stream counts
aco: update IR validator
aco: apply literals to split mads
aco: combine two sgprs into a VALU if they're the same
aco: improve can_use_VOP3()
aco: rewrite literal combining
aco: rewrite apply_sgprs()
aco: add check_vop3_operands()
aco: be more careful with literals in combine_salu_{n2,lshl_add}
aco: follow through temporary when merging tests into constant comparisons
aco: allow applying two sgprs to an instruction
aco: allow an extra SGPR with multiple uses to be applied to VOP3
aco: take advantage of GFX10's constant bus limit and VOP3 literals
aco: improve creation of v_madmk_f32/v_madak_f32
aco: fix clamp optimization
aco: improve clamp optimization
aco: add min(-max(), ) and max(-min(), ) optimization
aco: don't move literal to reg when making an instruction VOP3 on GFX10
aco: allow input modifiers on v_cndmask_b32
aco: replace extract_vector with copies
aco: improve readfirstlane after uniform LDS loads
aco: add integer min/max to can_swap_operands
nir/sink,nir/move: move/sink load_per_vertex_input
nir/sink,nir/move: move/sink nir_op_mov
nir/algebraic: a & ~(a >> 31) -> imax(a, 0)
aco: fix stack buffer overflow in apply_sgprs()
aco: fix fall-through test in try_remove_simple_block() with back-edges
aco: fix operand kill flags when a temporary is used more than once
aco: fix off-by-one error when initializing sgpr_live_in
radv: move gs copy shader creation before other variants
aco: improve support for s_sendmsg
radv/aco,aco: implement GS on GFX9+
aco: implement GS on GFX7-8
radv/aco: allow ACO for GS
aco: explicitly mark end blocks for exports
aco: remove needs_instance_id
aco: implement GS copy shaders
radv/aco: use ACO for GS copy shaders
aco: use nir_move_copies
aco: fix WaR check for >64-bit FLAT/GLOBAL instructions
aco: fix operand to scc when selecting SGPR ufind_msb/ifind_msb
aco: always add sgprs to sgpr_ids when choosing literals
aco: fix literal application with v_cndmask_b32/v_addc_co_u32/etc
amd/common,radv: move vertex_format_table to ac_shader_util.{h,c}
aco: rework vertex fetching a bit
aco: skip unused channels at the start when fetching vertices
aco: handle unaligned vertex fetch on GFX10
aco: value-number MUBUF instructions
aco: use MUBUF in some situations instead of splitting vertex fetches
aco: fix rebase error from GS copy shader support
aco: ensure predecessors' p_logical_end is in WQM when a p_phi is in WQM
aco: run p_wqm instructions in WQM
nir/algebraic: add patterns for a >> #b << #b nir/algebraic: add some half packing optimizations aco: fix target calculation when vgpr spilling introduces sgpr spilling aco: don't consider loop header blocks branch blocks in add_coupling_code aco: don't update demand in add_coupling_code() for loop headers aco: only create parallelcopy to restore exec at loop exit if needed aco: don't always add logical edges from continue_break blocks to headers aco: error when block has no logical preds but VGPRs are live at the start aco: set exec_potentially_empty after continues/breaks in nested IFs aco: improve assertion at the end of spiller aco: fill reg_demand with sensible information in add_coupling_code() aco: parallelcopy exec mask before s_wqm aco: fix exec mask consistency issues aco: fix gfx10_wave64_bpermute Ricardo Garcia (1): anv: Unify GetDeviceQueue and GetDeviceQueue2 Rob Clark (89): freedreno/ir3: split pre-coloring to it's own function freedreno/ir3: use SSA flag on dest register too freedreno/ir3: ir3_print tweaks freedreno/ir3/ra: move regs_count==0 check freedreno/ir3/ra: remove ir print after livein/out freedreno/ir3: remove obsolete comment freedreno/a3xx: fix SP_FS_MRT_REG.HALF_PRECISION freedreno/a4xx: fix SP_FS_MRT_REG.HALF_PRECISION freedreno/ir3: sync disasm changes from envytools freedreno/ir3: also track # of nops for shader-db freedreno: fix eglDupNativeFenceFD error freedreno/ir3: fix valgrind complaint with STLW freedreno/ir3: remove half-precision output freedreno/ir3: rename fanin/fanout to collect/split freedreno/ir3: remove impossible condition freedreno/ir3: add input/output iterators freedreno/ir3: show input/output wrmask's in disasm freedreno/ir3: helper to print ir if debug enabled freedreno/ir3: remove first-vertex sysval freedreno/ir3: simplify creating sysval inputs freedreno/ir3: re-work shader inputs/outputs freedreno/ir3: only tex instructions have wrmask freedreno/ir3: fix gpu hang with pre-fs-tex-fetch freedreno/ir3: legalize cleanups freedreno/ir3: remove unused parameter freedreno/perfcntrs: small cleanup freedreno/perfcntrs: remove gallium dependencies freedreno/perfcntrs: move to shared location freedreno/perfcntrs: add accessor to get per-gen tables freedreno/perfctrs/a2xx: move CP to be first group freedreno/perfcntrs/a6xx: remove RBBM counters freedreno/perfcntrs: add fdperf freedreno/perfctrs/fdperf: periodically restore counters gitlab-ci: update deqp build so we can generate xml gitlab-ci/deqp: preserve full list of unexpected results gitlab-ci/deqp: preserve caselists for blocks with fails gitlab-ci/deqp: detect and report flakes gitlab-ci: bump arm test container gitlab-ci/deqp: generate xml results for fails/flakes gitlab-ci/deqp: generate junit results gitlab-ci/freedreno/a6xx: remove most of the flakes freedreno: use rsc->slice accessor everywhere
freedreno: switch to layout helper
gitlab-ci: disable junit results for deqp
freedreno/ir3: remove store_output lowered to store_shared_ir3
freedreno/ir3: fix neverball assert in case of unused VS inputs
nir/lower_clip: Fix incorrect driver loc for clipdist outputs
freedreno/fdperf: use drmOpen()
freedreno/a6xx: disable LRZ when blending
freedreno/a5xx+a6xx: split LRZ layout to per-gen
freedreno/a6xx: fix LRZ layout
freedreno/a6xx: fix LRZ logic
freedreno/a6xx: enable LRZ by default
spirv: add OpLifetime*
freedreno/ir3: add last-baryf shaderdb stat
freedreno/ir3: add scheduler traces
freedreno/ir3: add iterator macros
freedreno/a6xx: fix OUT_REG() vs growable cmdstream
nir+vtn: vec8+vec16 support
freedreno/ir3: fix flat shading again
nir: assert that nir_lower_tex runs after lowering derefs
mesa/st: lower samplers before nir_lower_tex
freedreno/ir3: rename instructions
gitlab-ci: fix missing caselist.css/xsl
freedreno/a6xx: limit scratch/debug markers to debug builds
freedreno/a6xx: cleanup rasterizer state
freedreno/a6xx: separate rast stateobj for prim restart
freedreno/a6xx: drop a few more per-draw registers
freedreno/a6xx: move dynamic program state to streaming stateobj
freedreno/a6xx: add PROG_FB_RAST stateobj
freedreno/drm: fix invalid-cmdstream-size with older kernels
freedreno: use PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND
mesa/st: random whitespace cleanup
freedreno/a6xx: remove special handling based on MRT format
freedreno/a6xx: convert blend state to stateobj
freedreno: extract vsc pipe bo from GMEM state
freedreno: consolidate GMEM state
freedreno: constify fd_tile
freedreno: constify fd_vsc_pipe
freedreno/a6xx: constify gmem state
freedreno/a5xx: constify gmem state
freedreno/a4xx: constify gmem state
freedreno/a3xx: constify gmem state
freedreno/a2xx: constify gmem state
freedreno: get GMEM state from batch
freedreno: add gmem state cache
freedreno: add gmem_lock
freedreno: remove flush-queue
freedreno: allow ctx->batch to be NULL

Robert Foss (5):
nir: Build nir_lower_point_size.c in libmesa_nir
android: Add panfrost support to build scripts
android: Fix u_format_table.c being generated twice
panfrost: Prefix schedule_program to prevent collision
android: Fix whitespace issue

Rohan Garg (1):
gitlab-ci: Use lavacli from packages

Roland Scheidegger (3):
gallium/scons: fix graw_gdi build
util/atomic: Fix p_atomic_add for unlocked and msvc paths
winsys/svga: use new ioctl for logging

Roman Stratiienko (2):
Android: Fix build issue without LLVM
panfrost: Fix Android build

Ross Zwisler (1):
intel: limit shader geometry on BDW GT1

Sagar Ghuge (1):
intel/compiler: Clear accumulator register before EOT

Samuel Iglesias Gonsálvez (1):
main: fix coverity error in _mesa_program_resource_find_name()

Samuel Pitoiset (202):
radv: declare NGG scratch for VS or TES and only on GFX10
radv: fix compute pipeline keys when optimizations are disabled
docs: document all RADV environment variables
radv: add a note about perftest/debug options
radv: fix 32-bit compiler warnings
nir: fix packing of nir_variable
radv/gfx10: enable wave32 for compute based on shader's wavesize
radv: hardcode the number of waves for the GFX6 LS-HS bug
radv: determine shaders wavesize at pipeline level
radv: rely on shader's wavesize when computing NGG info
radv: implement VK_EXT_subgroup_size_control
radv/gfx10: fix primitive indices orientation for NGG GS
ac: handle pointer types to LDS in ac_get_elem_bits()
gitlab-ci: build a specific libdrm version for ARM64
gitlab-ci: build RADV on ARM64
ac: fix build with recent LLVM
radv: remove useless RADV_DEBUG=unsafemath debug option
radv: make sure to not clear the ds attachment after resolves
ac: add radeon_info::has_l2_uncached
radv: implement VK_AMD_device_coherent_memory
spirv: fix lowering of OpGroupNonUniformAllEqual
ac: remove useless cast in ac_build_set_inactive()
ac: add 8-bit and 16-bit supports to ac_build_shuffle()
ac: add 8-bit and 16-bit supports to ac_build_readlane()
ac: add 8-bit and 16-bit supports to ac_build_set_inactive()
ac: add 8-bit and 16-bit supports to ac_build_dpp()
ac: add 8-bit and 16-bit supports to ac_build_swizzle()
ac: add 8-bit and 16-bit supports to get_reduction_identity()
ac: add 8-bit and 16-bit supports to ac_build_wwm()
ac: add 8-bit and 16-bit supports to ac_build_optimization_barrier()
ac: add 16-bit float support to ac_build_alu_op()
radv: advertise VK_KHR_shader_subgroup_extended_types on GFX8-GFX9
radv: enable VK_KHR_shader_subgroup_extended_types on GFX6-GFX7
docs: add missing new features for RADV
pipe-loader: check that the pointer to driconf_xml isn't NULL
gitlab-ci: move building piglit into a separate script
gitlab-ci: fix ldd check for Vulkan drivers
gitlab-ci: add a job that only build things needed for testing
gitlab-ci: do not build with debugoptimized for meson-main
gitlab-ci: build swr in meson-main
gitlab-ci: build GLVND in meson-clang
gitlab-ci: remove now useless meson-swr-glvnd build job
gitlab-ci: reduce the number of scons build
radv: disable subgroup shuffle operations on GFX10
ac/llvm: fix the local invocation index for wave32
meson: only build imgui when needed
radv: set the image view aspect mask during subpass transitions
radv: set the image view aspect mask before resolves
radv: rework creation of decompress/resummarize meta pipelines
radv: create decompress pipelines for separate depth/stencil layouts
radv: select the depth decompress path based on the aspect mask
ac/llvm: fix warning in ac_build_canonicalize()
radv: fix reporting subgroup size with VK_KHR_pipeline_executable_properties
radv: fix enabling sample shading with SampleID/SamplePosition
radv/gfx10: fix implementation of exclusive scans
ac: add 8-bit and 16-bit supports to ac_build_permlane16()
radv: enable VK_KHR_shader_subgroup_extended_types on GFX10
ac/llvm: convert src operands to pointers if necessary
radv: add more constants to avoid using magic numbers
radv,ac/nir: lower deref operations for shared memory
aco: drop useless lowering of deref operations for shared memory
ac/llvm: fix atomic var operations if source isn't a deref
radv: remove dead shader input/output variables
radv: simplify a check in radv_fixup_vertex_input_fetches()
radv/gfx10: fix the vertex order for triangle strips emitted by a GS
gitlab-ci: rename build-deqp.sh to build-deqp-gl.sh
gitlab-ci: add a gl suffix to the x86 test image and all test jobs
gitlab-ci: add a new job that builds a base test image for VK
gitlab-ci: build cts_runner in the x86 test image for VK
gitlab-ci: build dEQP VK 1.1.6 in the x86 test image for VK
gitlab-ci: add a new base test job for VK
gitlab-ci: allow to run dEQP Vulkan with DEQP_VER
gitlab-ci: configure the Vulkan ICD export with VK_DRIVER
gitlab-ci: build RADV in meson-testing
gitlab-ci: add a job that runs Vulkan CTS with RADV conditionally
radv: do not use VK_TRUE/VK_FALSE
radv: move emission of two PA_SC_* registers to the pipeline CS
radv: fix possibly wrong PA_SC_AA_CONFIG value for conservative rast
radv: synchronize after performing a separate depth/stencil fast clears
radv: do not init HTILE as compressed state when dst layout allows it
radv: initialize HTILE for separate depth/stencil aspects
radv: implement VK_KHR_separate_depth_stencil_layouts
gitlab-ci: set RADV_DEBUG=checkir for RADV test jobs
ac/nir: fix out-of-bound access when loading constants from global
radv: enable SpvCapabilityImageMSArray
radv: handle unaligned vertex fetches on GFX6/GFX10
radv/gfx10: fix ngg_get_ordered_id
radv/gfx10: fix the out-of-bounds check for vertex descriptors
ac: declare an enum for the OOB select field on GFX10
radv: init a default multisample state for the resolve FS path
radv: ignore pMultisampleState if rasterization is disabled
radv: ignore pTessellationState if the pipeline doesn't use tess
radv: ignore pDepthStencilState if rasterization is disabled
radv: tidy up radv_pipeline_init_blend_state()
radv: ignore pColorBlendState if rasterization is disabled
radv: rely on pipeline layout when creating push descriptors with template
radv: return the correct pitch for linear mipmaps on GFX10
radv: record number of color/depth samples for each subpass
radv: implement VK_AMD_mixed_attachment_samples
ac/surface: use uint16_t for mipmap level pitches
radv: do not fill keys from fragment shader twice
spirv: add SpvCapabilityImageReadWriteLodAMD
spirv,nir: add new lod parameter to image_{load,store} intrinsics
amd/llvm: handle nir_intrinsic_image_deref_{load,store} with lod
aco: handle nir_intrinsic_image_deref_{load,store} with lod
radv: advertise VK_AMD_shader_image_load_store_lod
radv/gfx10: disable vertex grouping
radv/gfx10: determine if a pipeline is eligible for NGG passthrough
radv/gfx10: do not declare LDS for NGG if useless
radv/gfx10: add support for NGG passthrough mode
radv/gfx10: improve performance for TES using PrimID but not exporting it
radv: only use VkSamplerCreateInfo::compareOp if enabled
radv/gfx10: enable all CUs if NGG is never used
radv/gfx10: simplify some duplicated NGG GS code
vulkan/overlay: Fix for Vulkan 1.2
radv: update VK_EXT_descriptor_indexing for Vulkan 1.2
radv: update VK_EXT_host_query_reset for Vulkan 1.2
radv: update VK_EXT_sampler_filter_minmax for Vulkan 1.2
radv: update VK_EXT_scalar_block_layout for Vulkan 1.2
radv: update VK_KHR_8bit_storage for Vulkan 1.2
radv: update VK_KHR_buffer_device_address for Vulkan 1.2
radv: update VK_KHR_create_renderpass2 for Vulkan 1.2
radv: update VK_KHR_depth_stencil_resolve for Vulkan 1.2
radv: update VK_KHR_draw_indirect_count for Vulkan 1.2
radv: update VK_KHR_driver_properties for Vulkan 1.2
radv: update VK_KHR_image_format_list for Vulkan 1.2
radv: update VK_KHR_imageless_framebuffer for Vulkan 1.2
radv: update VK_KHR_shader_atomic_int64 for Vulkan 1.2
radv: update VK_KHR_shader_float16_int8 for Vulkan 1.2
radv: update VK_KHR_shader_float_controls for Vulkan 1.2
radv: update VK_KHR_shader_subgroup_extended_types for Vulkan 1.2
radv: update VK_KHR_uniform_buffer_standard_layout for Vulkan 1.2
radv: update VK_KHR_timeline_semaphore for Vulkan 1.2
radv: implement Vulkan 1.1 features and properties
radv: implement Vulkan 1.2 features and properties
radv: enable Vulkan 1.2
aco: fix emitting SMEM instructions with no operands on GFX6-GFX7
aco: do not select 96-bit/128-bit variants for ds_read/ds_write on GFX6
aco: do not combine additions of DS instructions on GFX6
aco: implement stream output with vec3 on GFX6
aco: fix emitting slc for MUBUF instructions on GFX6-GFX7
aco: print assembly with CLRXdisasm for GFX6-GFX7 if found on the system
aco: fix constant folding of SMRD instructions on GFX6
aco: do not use the vec3 variant for stores on GFX6
aco: do not use the vec3 variant for loads on GFX6
aco: add new addr64 bit to MUBUF instructions on GFX6-GFX7
aco: implement nir_intrinsic_load_barycentric_at_sample on GFX6
radv: fix double free corruption in radv_alloc_memory()
radv: add explicit external subpass dependencies to meta operations
radv: handle missing implicit subpass dependencies
spirv: add SpvCapabilityFragmentMaskAMD
nir: add two new texture ops for multisample fragment color/mask fetches
spirv: add support for SpvOpFragment{Mask}FetchAMD operations
nir/lower_input_attachments: lower nir_texop_fragment_{mask}_fetch
ac/nir: add support for nir_texop_fragment_{mask}_fetch
aco: add support for nir_texop_fragment_{mask}_fetch
radv: advertise VK_AMD_shader_fragment_mask
aco: fix printing assembly with CLRXdisasm on GFX6
aco: fix wrong IR in nir_intrinsic_load_barycentric_at_sample
aco: implement nir_intrinsic_store_global on GFX6
aco: implement nir_intrinsic_load_global on GFX6
aco: implement nir_intrinsic_global_atomic_* on GFX6
aco: implement 64-bit nir_op_ftrunc on GFX6
aco: implement 64-bit nir_op_fceil on GFX6
aco: implement 64-bit nir_op_fround_even on GFX6
aco: implement 64-bit nir_op_ffloor on GFX6
aco: implement nir_op_f2i64/nir_op_f2u64 on GFX6
ac/llvm: fix missing casts in ac_build_readlane()
aco: combine MRTZ (depth, stencil, sample mask) exports
aco: fix a hardware bug for MRTZ exports on GFX6
aco: fix a hazard with v_interp_* and v_{read,readfirst}lane_* on GFX6
aco: copy the literal offset of SMEM instructions to a temporary
radv: enable ACO support for GFX6
radv: print NIR shaders after lowering FS inputs/outputs
radv: do not allow sparse resources with multi-planar formats
radv: enable VK_AMD_shader_fragment_mask on GFX6-GFX7
compiler: add a new explicit interpolation mode
spirv: add support for SpvDecorationExplicitInterpAMD
compiler: add PERSP to the existing barycentric system values
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
spirv: add support for SpvBuiltInBaryCoord*
nir: add nir_intrinsic_load_barycentric_model
nir: lower SYSTEM_VALUE_BARYCENTRIC_* to nir_load_barycentric()
nir: add nir_intrinsic_interp_deref_at_vertex
nir: lower interp_deref_at_vertex to load_input_vertex
spirv: implement SPV_AMD_shader_explicit_vertex_parameter
ac/llvm: implement VK_AMD_shader_explicit_vertex_parameter
aco: implement VK_AMD_shader_explicit_vertex_parameter
radv: gather which input PS variables use an explicit interpolation mode
radv: implement VK_AMD_shader_explicit_vertex_parameter
radv: bump conformance version to 1.2.0.0
radv: remove the non conformant VK implementation warning on GFX10
aco: fix VS input loads with MUBUF on GFX6
radv/gfx10: add a separate flag for creating a GDS OA buffer
radv/gfx10: implement NGG GS queries
radv/gfx10: re-enable NGG GS
radv: refactor physical device properties
aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6
aco: do not use ds_{read,write}2 on GFX6
aco: fix waiting for scalar stores before "writing back" data on GFX8-GFX9
aco: fix creating v_madak if v_mad_f32 has two sgpr literals
nir: do not use De Morgan's Law rules for flt and fge

Samuel Thibault (3):
loader: #define PATH_MAX when undefined (eg. Hurd)
util: Do not fail to build on unknown pthread_setname_np
meson: Do not require libdrm for DRI2 on hurd

Satyajit Sahu (1):
radeon/vcn: Handle crop parameters for encoder

Sonny Jiang (1):
radeonsi: use compute shader for clear 12-byte buffer

Stephan Gerhold (1):
kmsro: Add "mcde" entry point

Tapani Pälli (33):
nir: fix couple of compile warnings
util/android: fix android build errors
Revert "egl: implement new functions from EGL_EXT_image_flush_external"
Revert "egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT"
Revert "st/dri: add support for EGL_EXT_image_flush_external"
Revert "st/dri: assume external consumers of back buffers can write to the buffers"
Revert "dri_interface: add interface for EGL_EXT_image_flush_external"
mesa: allow bit queries for EXT_disjoint_timer_query
Revert "mesa: allow bit queries for EXT_disjoint_timer_query"
mesa: allow bit queries for EXT_disjoint_timer_query
gitlab-ci: update Piglit commit, update skips
mapi: add GetInteger64vEXT with EXT_disjoint_timer_query
glsl: handle max uniform limits with lower_const_arrays_to_uniforms
gitlab-ci: bump piglit checkout commit
glsl: additional interface redeclaration check for SSO programs
intel/compiler: add newline to limit_dispatch_width message
intel/compiler: force simd8 when dual src blending on gen8
dri: add __DRI_IMAGE_FORMAT_SXRGB8
i965: expose MESA_FORMAT_B8G8R8X8_SRGB visual
mesa/st/i965: add a ProgramResourceHash for quicker resource lookup
mesa: create program resource hash in a single place
iris: set depth stall enabled when depth flush enabled on gen12
anv: set depth stall enabled when depth flush enabled on gen12
isl/gen12: add reminder comment about missing WA with 3D surfaces
anv: fix assert in GetImageDrmFormatModifierPropertiesEXT
anv: add assert for isl_mod_info in choose_isl_tiling_flags
anv: initialize clear_color_is_zero_one
egl/android: fix buffer_count for applications setting max count
anv/android: setup gralloc1 usage from gralloc0 usage manually
anv/android: make format_supported_with_usage static
intel/vec4: fix valgrind errors with vf_values array
glsl: fix a memory leak with resource_set
iris: fix aux buf map failure in 32bits app on Android

Thomas Hellstrom (4):
winsys/svga: Enable transhuge pages for buffer objects
svga: Avoid discard DMA uploads
gallium/util: Increase the debug_flush map depth
svga: Fix banded DMA upload

Thong Thai (8):
st/va: Convert interlaced NV12 to progressive
util/format: Add the P010 format used for 10-bit videos
gallium: Add PIPE_FORMAT_P010 support
st/va: Add support for P010, used for 10-bit videos
radeon: Use P010 for decoding of 10-bit videos
r600: Remove HEVC related code since HEVC is not supported
mesa: Prevent _MaxLevel from being less than zero
Revert "st/va: Convert interlaced NV12 to progressive"

Timothy Arceri (66):
glsl: just use NIR to lower outputs when driver can't read outputs
glsl: disable lower_fragdata_array() for NIR drivers
mesa: add ARB_shading_language_include stubs
glsl: add infrastructure for ARB_shading_language_include
mesa: add ARB_shading_language_include infrastructure to gl_shared_state
mesa: add helper to validate tokenise shader include path
mesa: add _mesa_lookup_shader_include() helper
mesa: add copy_string() helper
mesa: add glNamedStringARB() support
mesa: implement glGetNamedStringARB()
mesa: make error checking optional in _mesa_lookup_shader_include()
mesa: implement glIsNamedStringARB()
mesa: implement glGetNamedStringivARB()
mesa: split _mesa_lookup_shader_include() in two
mesa: implement glDeleteNamedStringARB()
glsl: add ARB_shading_language_include support to #line
glsl: pass gl_context to glcpp_parser_create()
glsl: add preprocessor #include support
glsl: error if #include used while extension is disabled
glsl: add can_skip_compile() helper
glsl: delay compilation skip if shader contains an include
mesa: add support cursor support for relative path shader includes
mesa: add shader include lookup support for relative paths
mesa: implement glCompileShaderIncludeARB()
mesa: enable ARB_shading_language_include
gitlab-ci: bump piglit checkout commit
gitlab-ci: update for arb_shading_language_include
compiler: move build definition of pp_standalone_scaffolding.c
radv: add some infrastructure for fresh forks for each secure compile
radv: add a secure_compile_open_fifo_fds() helper
radv: create a fresh fork for each pipeline compile
docs: update source code repository documentation
glsl: move calculate_array_size_and_stride() to link_uniforms.cpp
glsl: don't set uniform block as used when its not
glsl: make use of active_shader_mask when building resource list
glsl/nir: iterate the system values list when adding varyings
docs: remove mailing list as way of submitting patches
glsl: move nir_remap_dual_slot_attributes() call out of glsl_to_nir()
glsl: copy the how_declared field when converting to nir
nir: add some fields to nir_variable_data
glsl: copy the new data fields when converting to nir
glsl: add support for named varyings in nir_build_program_resource_list()
glsl: add subroutine support to nir_build_program_resource_list()
st/glsl_to_nir: call gl_nir_lower_buffers() a little later
st/glsl_to_nir: use nir based program resource list builder
st/glsl_to_nir: fix SSO validation regression
glsl: rename gl_nir_link() to gl_nir_link_spirv()
glsl: add gl_nir_link_check_atomic_counter_resources()
glsl: add new gl_nir_link_glsl() helper
glsl: reorder link_and_validate_uniforms() calls
mesa: add new UseNIRGLSLLinker constant
glsl: use nir linker to link atomics
glsl: add check_image_resources() for the nir linker
glsl: use nir version of check_image_resources() for nir linker
glsl: move check_subroutine_resources() into the shared util code
glsl: call check_subroutine_resources() from the nir linker
glsl: move uniform resource checks into the common linker code
glsl: call uniform resource checks from the nir linker
glsl: move calculate_subroutine_compat() to shared linker code
glsl: call calculate_subroutine_compat() from the nir linker
glsl: fix potential bug in nir uniform linker
glsl: remove bogus assert in nir uniform linking
glsl: fix check for matrices in blocks when using nir uniform linker
glsl: count uniform components and storage better in nir linking
glsl_to_nir: update interface type properly
glsl: fix gl_nir_set_uniform_initializers() for image arrays

Timur Kristóf (39):
ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format.
aco: Make sure not to mistakenly propagate 64-bit constants.
aco: Treat all booleans as per-lane.
aco: Optimize out trivial code from uniform bools.
aco: Fix operand of s_bcnt1_i32_b64 in emit_boolean_reduce.
aco: Remove superfluous argument from emit_boolean_logic.
aco: Remove lower_linear_bool_phi, it is not needed anymore.
aco: Optimize load_subgroup_id to one bit field extract instruction.
aco/wave32: Change uniform bool optimization to work with wave32.
aco/wave32: Replace hardcoded numbers in spiller with wave size.
aco/wave32: Introduce emit_mbcnt which takes wave size into account.
aco/wave32: Add wave size specific opcodes to aco_builder.
aco/wave32: Use lane mask regclass for exec/vcc.
aco/wave32: Fix load_local_invocation_index to support wave32.
aco/wave32: Use wave_size for barrier intrinsic.
aco/wave32: Allow setting the subgroup ballot size to 64-bit.
aco/wave32: Fix reductions.
aco: Fix uniform i2i64.
ac/llvm: Fix ac_build_reduce in wave32 mode.
aco/wave32: Set the definitions of v_cmp instructions to the lane mask.
aco: Implement 64-bit constant propagation.
aco: Allow optimizing vote_all and nir_op_iand.
aco: Don't skip combine_instruction when definitions[1] is used.
aco: Optimize out s_and with exec, when used on uniform bitwise values.
aco: Flip s_cbranch / s_cselect to optimize out an s_not if possible.
nouveau/nvc0: add extern keyword to nvc0_miptree_vtbl.
intel/compiler: Fix array bounds warning on GCC 10.
radeon: Move si_get_pic_param to radeon_vce.c
r600: Move get_pic_param to radeon_vce.c
gallium: Fix a couple of multiple definition warnings.
radeon: Fix multiple definition error with radeon_debug
aco: Fix -Wstringop-overflow warnings in aco_span.
aco: Fix maybe-uninitialized warnings.
aco: Fix signedness compare warning.
aco: Make a better guess at which instructions need the VCC hint.
aco: Transform uniform bitwise instructions to 32-bit if possible.
aco/gfx10: Fix VcmpxExecWARHazard mitigation.
aco: Fix the meaning of is_atomic.
aco/optimizer: Don't combine uniform bool s_and to s_andn2.

Tomasz Pyra (1):
gallium/swr: Fix arb_transform_feedback2

Tomeu Vizoso (38):
gitlab-ci: Disable lima jobs
gitlab-ci: Run only LAVA jobs in special-named branches
panfrost: Add checksum fields to SFBD descriptor
panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720
panfrost: Rework format encoding on SFBD
panfrost: Take into account texture layers in SFBD
panfrost: Decode blend shaders for SFBD
panfrost: Generate polygon list manually for SFBD
panfrost: Print the right zero field
panfrost: Pipe the GPU ID into compiler and disassembler
panfrost: Set depth and stencil for SFBD based on the format
panfrost: Multiply offset_units by 2
panfrost: Make sure the shader descriptor is in sync with the GL state
gitlab-ci: Remove limit on kernel logging
panfrost: Just print tiler fields as-is for Tx20
panfrost: Rework buffers in SFBD
gitlab-ci: Fix dir name for VK-GL-CTS sources
panfrost: Don't print the midgard_blend_rt structs on SFBD
panfrost: Add quirks system to cmdstream
panfrost: Simplify shader patching
panfrost: White list the Mali T720
gitlab-ci: Test Panfrost on T720 GPUs
panfrost: Add PAN_MESA_DEBUG=sync
panfrost: Hold a reference to sampler views
pan/midgard: Remove undefined behavior
nir: Don't copy empty array
util: Don't access members of NULL pointers
panfrost: Don't lose bits!
st/mesa: Don't access members of NULL pointers
panfrost: Handle Z24_UNORM_S8_UINT as MALI_Z32_UNORM
panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16
panfrost: Dynamically allocate array of texture pointers
panfrost: Map with size of first layer for 3D textures
panfrost: Store internal format
gitlab-ci: Update kernel for LAVA to 5.5-rc1 plus fixes
gitlab-ci: Switch LAVA jobs to use shared dEQP runner
gitlab-ci: Upgrade kernel for LAVA jobs to v5.5-rc5
gitlab-ci: Consolidate container and build stages for LAVA

Urja Rannikko (4):
panfrost: free last_read/write tables in mir_create_dependency_graph
panfrost: free allocations in schedule_block
panfrost: add lcra_free() to free lcra state
panfrost: free spill cost table in mir_spill_register

Vasily Khoruzhick (31):
lima: add debug prints for BO cache
lima: align size before trying to fetch BO from cache
lima: ignore flags while looking for BO in cache
lima: set dithering flag when necessary
lima: add support for gl_PointSize
lima: enable tiling
lima: handle DRM_FORMAT_MOD_INVALID in resource_from_handle()
lima: expose tiled format modifier in query_dmabuf_modifiers()
lima: use single BO for GP outputs
lima: drop suballocator
lima: fix allocation of GP outputs storage for indexed draw
lima: postpone PP stream generation
lima: don't reload and redraw tiles that were not updated
lima: fix PP stream terminator size
lima: use linear layout for shared buffers if modifier is not specified
lima: add debug flag to disable tiling
lima: drop support for R8G8B8 format
lima: fix PLBU_CMD_PRIMITIVE_SETUP command
lima: fix viewport clipping
lima: implement polygon offset
lima: fix PIPE_CAP_* to mark features that aren't supported yet
lima: add new findings to texture descriptor
lima: fix handling of reverse depth range
ci: lava: pass CI_NODE_INDEX and CI_NODE_TOTAL to lava jobs
ci: Re-enable CI for lima on mali450
lima: implement invalidate_resource()
nir: don't emit ishl in _nir_mul_imm() if backend doesn't support bitops
lima: use imul for calculations with intrinsic src
lima: ppir: don't delete root ld_tex nodes without successors in current block
lima: ppir: always create move and update ld_tex successors for all blocks
lima: disable early-z if fragment shader uses discard

Vinson Lee (9):
swr: Fix build with llvm-10.0.
panfrost: Fix gnu-empty-initializer build errors.
scons: Bump C standard to gnu11 on macOS 10.15.
util/u_thread: Restrict u_thread_get_time_nano on macOS.
swr: Fix build with llvm-10.0.
swr: Fix build with llvm-10.0.
lima: Fix build with GCC 10.
swr: Fix GCC 4.9 checks.
panfrost: Remove unused anonymous enum variables.

Wladimir J. van der Laan (2):
u_vbuf: add logic to use a limited number of vbufs
u_vbuf: use single vertex buffer if it's not possible to have multiple

X512 (1):
util/u_thread: Fix build under Haiku

Yevhenii Kolesnikov (5):
glsl: Enable textureSize for samplerExternalOES
meson: Fix linkage of libgallium_nine with libgalliumvl
meta: Cleanup function for DrawTex
main: allow external textures for BindImageTexture
meta: Add cleanup function for Bitmap

Zebediah Figura (1):
Revert "draw: revert using correct order for prim decomposition."

luc (1):
zink: confused compilation macro usage for zink in target helpers.



Correeções de bugs você pode conferir no quadro abaixo.




drisw crashes on calling NULL putImage on EGL surfaceless platform (pbuffer EGLSurface)
[radeonsi][vaapi][bisected] invalid VASurfaceID when playing interlaced DVB stream in Kodi
[RADV] GPU hangs while the cutscene plays in the game Assassin's Creed Origins
ACO: The Elder Scrolls Online crashes on startup (Navi)
Broken rendering of glxgears on S/390 architecture (64bit, BigEndian)
aco: sun flickering with Assassins Creeds Origins
!1896 broke ext_image_dma_buf_import piglit tests with radeonsi
aco: wrong geometry with Assassins Creed Origins on GFX6
valgrind errors since commit a8ec4082a41
OSMesa osmesa_choose_format returns a format not supported by st_new_renderbuffer_fb
Build error with VS on WIN
Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering."
!3460 broke texsubimage test with piglit on zink+anv
The screen is black when using ACO
[Regression] JavaFX unbounded VRAM+RAM usage
radv: implement VK_AMD_shader_explicit_vertex_parameter
Civilization VI crashes when loading game (AMD Vega Mobile)
[radeonsi] X-Server crashes when trying to start Guild Wars 2 with the commits from !3421
aco: implement GFX6 support
Add support for VK_KHR_swapchain_mutable_format
radv: The Surge 2 crashes in ac_get_elem_bits()
[Regression] JavaFX unbounded VRAM+RAM usage
Use the OpenCL dispatch defnitions from OpenCL_Headers
[regression][ilk,g965,g45] various dEQP-GLES2.functional.shaders.* failures
aco: Dead Rising 4 crashes in lower_to_hw_instr() on GFX6-GFX7
libvulkan_radeon.so crash with `free(): double free detected in tcache 2`
Commit be08e6a causes crash in com.android.launcher3 (Launcher)
anv: Regression causing issues for radv when there are no Intel devices
Mesa no longer compiles with GCC 10
[Navi/aco] Guild Wars 2 - ring gfx timeout with commit 3bca0af2
[radv/aco] Regression is causing a soft crash in The Witcher 3
[bisected] [radeonsi] GPU hangs/resets while playing interlaced content on Kodi with VAAPI
[radeonsi] MSAA image not copied properly after image store through texture view
T-Rex and Manhattan onscreen performance issue on Android
VkSamplerCreateInfo compareEnable not respected
VkSamplerCreateInfo compareEnable not respected
Freedreno drm softpin driver implementation leaks memory
[POLARIS10] VRAM leak involving glTexImage2D with non-NULL data argument
[regression][bisected][ivb/byt] crucible test func.push-constants.basic.q0 causes gpu hang
MR 3096 broke lots of piglit ext_framebuffer_object tests on Raven
Rise of the Tomb Raider benchmark crash on Dell XPS 7390 2-in-1 w/ Iris Plus Graphics (Ice Lake 8x8 GT2)
Raven Ridge (2400G): Resident Evil 2 crashes my machine
Common practice of glGetActiveUniform leads to O(N²) behavior in Mesa
Rocket League ingame artifacts
[radv] SteamVR direct mode no longer works
[ANV] unused create parameters not properly ignored
[Bisected] Mesa fails to start alacritty with the wayland backend (AMD Vega).
[iris] piglit test clip-distance-vs-gs-out fails due to VUE map mismatch between VS <-> GS stages
[radv] SteamVR direct mode no longer works
Blocky corruption in The Surge 2
radeonsi: Floating point exception on R9 270 gpu for a set of traces
[RADV] [Navi] LOD artifacting in Halo - The Master Chief Collection (Halo Reach)
[CTS] dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r32g32b32_* fail on GFX6-GFX8
Vulkan: Please consider adding another sample count to sampledImageIntegerSampleCounts
Navi10: Bitrate based encoding with VAAPI/RadeonSI unusable
[RADV] create parameters not properly ignored
[regression][bdw,gen9,hsw,icl][iris] gltcs failures on mesa=8172b1fa03f
Bugs in RadeonSI VAAPI implementation
[GFX10] Glitch rendering Custom Avatars in Beat Saber
intel/fs: Check for 16-bit immediates in fs_visitor::lower_mul_dword_inst is too strict
i965/iris: assert when destroy GL context with active query
Visuals without alpha bits are not sRGB-capable
swapchain throttling: wait for fence has 1ns timeout
radeonsi: OpenGL app always produces page fault in gfxhub on Navi 10
[regression] KHR-GLES31.core.geometry_shader.api.program_pipeline_vs_gs_capture fails for various drivers
[CTS] dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.tess_con_pc_entry_point hangs on GFX10
[RADV] SPIR-V warning when compiling shader using storage multisampled image array
[RADV] The Dead Rising 4 is causing a GPU hang with LLVM backend
macOS u_thread.h:156:4: error: implicit declaration of function 'pthread_getcpuclockid'
[Wine / Vulkan] Doom 2016 Hangs on Main Menu
NULL resource when playing VP9 video through VDPAU on RX 570
radeonsi: mpv --vo=vaapi incorrect rendering on gfx9+
[BSW/BDW] skia lcdblendmode & lcdoverlap test failure
Create a way to prefer iris vs i965 via driconf
[Bisected] i965: CS:GO crashes in emit_deref_copy_load_store with debug Mesa
radv/aco Jedi Fallen Order hair rendering buggy
Inaccurate information on https://www.mesa3d.org/repository.html about how to get git write access.
[RADV] VK_KHR_timeline_semaphore balloons in runtime
Shadow of Mordor has randomly dancing black shadows on Talion's face
gen7 crucible failures func.push-constants.basic.q0 and func.shader-subgroup-vote.basic.q0
GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
Unreal 4 Elemental and MatineeFightScene demos misrender
gputest gimark has unwanted black liquorice flakes
triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong vertex's attribute to be broadcasted for flat interpolation
[bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil failures
glcts crashes since the enablement of ARB_shading_language_include
Android build broken
ld.lld: error: duplicate symbol (mesa-19.3.0-rc1)
Divinity: Original Sin Enhanced Edition(Native) crash on start
HSW. Tropico 6 and SuperTuxKart have shadows flickering
GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
glxgears segfaults on POWER / Xvnc
[regression][bdw,gen9,icl][iris] piglit failures on mesa f9fd04aca15fd00889caa666ba38007268e67f5c
Redundant builds of libmesa_classic and libmesa_gallium
[IVB,BYT] [Regression] [Bisected] Core dump at launching arb_compute_shader/linker/bug-93840.shader_test
Vulkan drivers need access to format utils of gallium
Disabling lower_fragdata_array causes shader-db to crash for some drivers
GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
Android build broken by commit 9020f51 "util/u_endian: Add error checks"
radv secure compile feature breaks compilation of RADV on armhf EABI (19.3-rc1)
radv_debug.c warnings when compiling on 32 bits : cast to pointer from integer of different size
Meson: Mesa3D build failure with standalone Mingw-w64 multilib
[regression][bisected] KHR46 VertexArrayAttribFormat has unexpectedly generated GL_INVALID_OPERATION
textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 implementation
zink: implicly casting integers to pointers, warnings on 32-bit compile
Objects leaving trails in Firefox with antialias and preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2





Fonte


Instalação


Testei apenas no Debian Testing híbrido com Unstable.

OBS: Essa é uma versão de testes, instale por conta e risco seu e sabendo que ira ter que resolver problemas que exijam conhecimento avançado.

Adicione arquitetura i386 ao apt.

sudo dpkg --add-architecture i386

Atualize a lista de pacotes.

sudo apt update

Atualize o Mesa driver.

sudo apt install -t experimental libegl1-mesa libegl1-mesa-dev libgl1-mesa-dri libgl1-mesa-dri:i386 libgl1-mesa-glx libgl1-mesa-glx:i386 libglapi-mesa libglapi-mesa:i386 libgles2-mesa

Ai está.


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